| | Parts notes [DAT]
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Hi, I have 2 quick notes on some parts: I was looking at 973p23 and the pattern doesn't match the description (Minifig Torso with 'S' Logo Yellow / Blue Pattern), there's nothing yellow in it. Also, I think that the description for 973p14 (Minifig (...) (25 years ago, 15-May-00, to lugnet.cad.dev)
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| | Re: L3lab
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Pearson Castner wrote... (...) I guess I should have dimmed "Write POV file..." in stead of just showing that message :-) The POV generation from L3Lab is not fully tested. The main functionality is OK, which means it will do alright for most (...) (25 years ago, 15-May-00, to lugnet.cad)
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| | Re: 4589 incorrect render
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GeoMan wrote... (...) Correct. The problem was discovered a long time ago, and I blame myself that I haven't released an official fix yet. Unfortunately in v1.1 the 1-4 cones are clipped by a too small box, {<0,-1,0>,<2,2,2>} rather than (...) (25 years ago, 15-May-00, to lugnet.cad.ray)
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| | L3lab
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I used L3Lab to convert a model to POV, does this program do it correctly? The message said It wasnt tested.. Well, anyways, It wouldn't render in pov ray. I got the following error message in the pov ray messages tab: C:\ldraw (...) (25 years ago, 15-May-00, to lugnet.cad)
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| | Re: Y-Wing render
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(...) Can I have the .dat file if this is coming from ldraw or the .pov file otherwise? Please? (25 years ago, 14-May-00, to lugnet.cad.ray)
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| | Re: Delphi support, anyone...?
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Tore Eriksson skrev i meddelandet <391EAF34.6F42FEE4@m...net.se>... (...) At last! Feel free to write me directly (you have the address), and I'll answer what I can. I program with Delphi both for a living, and for fun, and have been using it since (...) (25 years ago, 14-May-00, to lugnet.cad.dev)
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| | Y-Wing render
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I managed to find some time to finish and render Y-Wing: (URL) (25 years ago, 14-May-00, to lugnet.cad.ray) !
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| | 4589 incorrect render
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I have found that part no 4589 is not rendered correctly after the 2000-1 update. You can take a look at parts that don't render correctly at: (URL) guess it's time for an L3P update???? :-) (25 years ago, 14-May-00, to lugnet.cad.ray)
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| | Re: ldglite and Mesa
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(...) libMesaGL is obsolete, you should link programs to libGL instead because some PCs now have OpenGL drivers for the 3D cards and the only way for a program to find them is if you link to libGL. Symlinks should work too, that's not the best (...) (25 years ago, 14-May-00, to lugnet.cad.dev)
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| | ldglite and Mesa
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Hi, For the last week or so, I've been pestering Fredrik with questions on how to make ldglite run on my Linux box, since I've been having problems installing Mesa and glut. I've also been trawling lugnet for any hints, and it looks like newer (...) (25 years ago, 14-May-00, to lugnet.cad.dev)
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| | Delphi support, anyone...?
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Yesterday I sat all day long trying to create a very simple procedure with Borland Delphi 4 Standard version. In vain. Today I went to work to look up a PC magazine where I knew the answer is and found at once. Of course, it was very simple: in my (...) (25 years ago, 14-May-00, to lugnet.cad.dev)
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| | Re: Pov Help!
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(...) (25 years ago, 14-May-00, to lugnet.cad)
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| | Re: Pov Help!
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(...) time I try to type somthing,It says program terminated... From the L3P.txt: You have to set the environment variable LDRAWDIR to the directory containing the P, PARTS and MODELS directories, e.g. set LDRAWDIR=c:\Lego\Ldraw You can put this (...) (25 years ago, 14-May-00, to lugnet.cad)
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| | Pov Help!
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Ok, I have a problem. For my upcoming webpage, I need to prender some of my dat models, but, I don't have the slightest idea how! I know how to use MLcad, and L3lab, but how do I render them with pov? I also have L3P, but when I turn it on, it (...) (25 years ago, 14-May-00, to lugnet.cad)
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| | Re: tire colors
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thats exactly what i was looking for thanks -Philip Kostka (...) (25 years ago, 13-May-00, to lugnet.cad.ray)
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| | Modeling bent flexible technic axles
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With the latest update of the LDraw library (thanks, Steve Bliss!) we now have the flexible technic axles in Ldraw. But the ones in the official distribution are all straight. If you need bent ones in your models, you can use LDraw-mode to model (...) (25 years ago, 13-May-00, to lugnet.cad)
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| | Re: tire colors
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(...) Find the following section at the top of your POV file: #declare Color0 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.301961,0.301961,0.301961> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 (...) (25 years ago, 13-May-00, to lugnet.cad.ray)
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| | tire colors
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does anyone know of a good, flat black for tires or a way to make flat black in pov-ray? i'm just tired of seeing a shiny tire when we all no tires are far from shiny. any info will be readily accepted -Philip Kostka seahaus@znet.com (25 years ago, 13-May-00, to lugnet.cad.ray)
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| | Re: Tie Fighter render
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(...) Try removing the NOSPAM. (25 years ago, 12-May-00, to lugnet.cad.ray)
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| | Re: reminder: bug in piece #2500c01
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----- Original Message ----- From: Steve Bliss <blisses@worldnet.att.net> To: <lugnet.cad.dev@lugnet.com> Sent: Friday, May 12, 2000 2:02 PM Subject: Re: reminder: bug in piece #2500c01 (...) OK. If you don't find it I can send you another one, or (...) (25 years ago, 13-May-00, to lugnet.cad.dev)
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