| | Re: Is James' website finally gone for good?
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(...) Good idea. I know James parents are in Europe for another week or so I believe - they get back on something like the 14th if I remember correctly. -Tim (URL) timcourtne ICQ: 23951114 (25 years ago, 7-Apr-00, to lugnet.cad.dev.org.ldraw)
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| | Horse Progress Report
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Because many people have asked, I would like to annouce that the body of the horse is now almost finished. The progress can be monitored from the TTracker: (URL) from the picture I now and then update: (URL) do hope to get enough time this weekend (...) (25 years ago, 7-Apr-00, to lugnet.cad.dat.parts) !
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| | (canceled)
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| | Stickers [DAT]
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Hi, I restarted my work on the stickers. Because of a few "problems" with the casting of shadows from floating stickers (floating, because if they are flat on the brick they are not seen in tools like ldraw or mlcad, they need to float about 0.2 (...) (25 years ago, 7-Apr-00, to lugnet.cad.dat.parts)
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| | Re: Is James' website finally gone for good?
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Steve: (...) It would be very sad if all his work is lost, so we should definitely offer to host the site on ldraw.org, unless James' parents have another idea. (...) I think we should ask them about it. - And also ask if it is ok to continue the (...) (25 years ago, 7-Apr-00, to lugnet.cad.dev.org.ldraw)
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| | Re: Parts That Don't Render Correctly
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(...) You can go via www.ldraw.org -> download -> software -> L2P. Fredrik (25 years ago, 7-Apr-00, to lugnet.cad.ray)
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| | Re: '59 Caddy Hovercar Raytraces
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(...) Thanks. (...) It's an optical illusion--well, actually, it's probably just a limitation of POV-Ray. AFAIK, reflective surfaces in POV don't actually reflect the light rays that bounce off of them, so no light reaches the bottom of the car, so (...) (25 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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| | Re: '59 Caddy Hovercar Raytraces
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(...) Probably he just omitted the round things to save rendering time. Alan (25 years ago, 6-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
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| | Re: Parts That Don't Render Correctly
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In lugnet.cad.ray, Steve Bliss writes: [snip] (...) [snip] i just thought of an interesting idea that would TEMPORARILY solve the 'decal lines' problem: have an option for l3p to check the input for linetype 2's, and make a REEEALY thin cylinder (...) (25 years ago, 6-Apr-00, to lugnet.cad.ray)
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| | Re: Some Words To BFC
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Steve Bliss <blisses@worldnet.att.net> wrote in message news:a5mpess6nipq4bp...4ax.com... snip (...) Me too. -John Van (25 years ago, 6-Apr-00, to lugnet.cad.dev)
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