| | RIS 1.5 Wheel and Tyre - subPart 1 [DAT]
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Damien et Nathalie Duquennoy 26, rue du belvédère 69210 L'ARBRESLE dduquenn@club-internet.fr (URL) tdd1.dat 0 tyre 81.6 x 15 0 0 Author: Damien Duquennoy 0 Cran bossé 4 24 0 101 -14.02 0 102 0.71 5.5 102 0.71 5.5 101 -14.02 4 24 5.5 101 -14.02 5.5 (...) (25 years ago, 19-Feb-00, to lugnet.cad.dat.parts)
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| | Re: Lunar Rover (foldable)
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(...) I have seen a picture of a very young Conan (of GMLTC fame) standing next to his Saturn V model. It was about 9 or 10 feet tall and properly black/white striped. I was told it was taken about 15 years ago. But then he had a lot of bricks, even (...) (25 years ago, 20-Feb-00, to lugnet.cad.dat.models, lugnet.trains.org)
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| | parts numbers
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Gentlemen, I have gotten a few new sets finally, one arctic and 1 (gasp) town jr. here are some part numbers from the sets 30342 Arctic globe bottom (Trans light blue) 30286 Arctic globe top (Trans light blue) 30387 Brick 1 x 4 with 2 hinges 30386 (...) (25 years ago, 19-Feb-00, to lugnet.cad)
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| | Where did 3005.dat go?
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Hi, The PARTS/ directory which I use for testing on my Mac was about a year old. I got complete.exe yesterday and ran that, and I don't see some critical files like 3005.dat anymore. Basic bricks mostly. Did these move somewhere else? (25 years ago, 19-Feb-00, to lugnet.cad.dev)
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| | Re: 32007b Tread
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(...) I think I disagree with the last statement. The rubber threads from Arctic and Mindstorms are conseptually very different from the plastic thread links. I think that the thread links are better left in the "Technic Link" category together with (...) (25 years ago, 19-Feb-00, to lugnet.cad.dev, lugnet.cad.dat.parts)
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| | Re: Just a doodle
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Nice doodle, so when are we going to see those hoppers in other colors besides black...how about extra plates to greate road names on the sides ? (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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(...) Sorry, its ok now. (URL) Klein (25 years ago, 19-Feb-00, to lugnet.cad.dat.parts)
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| | Just a doodle
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Needs some background... (URL) Larry Pieniazek - lpieniazek@mercator.com - (URL) Mercator, the e-business transformation company fund Lugnet(tm): (URL) ref: lar, 1/2 $$ to lugnet. Note: this is a family forum! (25 years ago, 19-Feb-00, to lugnet.trains, lugnet.cad.ray)
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| | Re: 32191.dat and request photo of Technic Panel #3 and #4 (32188)
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(...) It's because i use my stl2dat converter and it is not completely debugged yet. The part has been modelised with solidworks. BTW is it a correct way in dat part to use a 2-4cyli.dat cylindric primitives when the cylinder does not have exactly (...) (25 years ago, 19-Feb-00, to lugnet.cad.dat.parts)
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| | Re: New wallpaper scene and customizable POV file
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Can you post all the .inc files that you used to generate the scene? I downloaded the zip but immediately stumbled over the missing legocolors.inc I don't care if yours is all crufty, I just want to see it. When I created my own it was a bit dodgy. (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: MLCad Suggestions
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On Sat, 19 Feb 2000 08:13:07 GMT, Steve Demlow <demlow@visi.com> wrote: My suggestion, I want to be able to take a submodel and change the center of rotation so I can build a space ship door and be able to rotate it along the hing joint. ^_^ (25 years ago, 19-Feb-00, to lugnet.cad.mlcad)
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| | New Ronin mecha... [DAT]
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Here's the Ronin mecha that's been sitting on my site for some time. I'd recommend getting the balljoint.dat file from my site so you can see exactly how the hips go together. Hopefully, this works. It didn't when I tried to post my Kodiak mecha. (...) (25 years ago, 19-Feb-00, to lugnet.cad.dat.models)
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| | MLCad Suggestions
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I've been using MLCad and having a lot of fun with it. It's a great program. I do have a number of suggestions that could (IMHO!) make it even better. - Part selection: Put a text entry field between the available parts and the preview area that (...) (25 years ago, 19-Feb-00, to lugnet.cad.mlcad)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) Yeah, I found it easy to learn the POV syntax too, since I have programmed in C. (...) Yep. Here's all I changed to fix it (at the end of highway_object.inc) #macro put_car (car_name, lane_number, z_distance, car_lower_bound, car_color) object (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: Getting camera angle, field of view and distance right
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(...) OK, delete the old camera statement, and add this. (A few lines may have line-wrapped) --Bram // Change these values to move and adjust the camera: #declare camera_center = <0,0,0>; // center of scene in studs #declare camera_latitude = 10; // (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: My 1st custom highway scene. Thanks Bram!
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(...) You did, but im not a very good coment reader unless I need to. :) It was simple enough to figure out since the general look of pov source looks a bit like c, since I love programing in c. Was the but in the previous file about the cars not in (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | Re: Getting camera angle, field of view and distance right
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Please. (...) (25 years ago, 19-Feb-00, to lugnet.cad.ray)
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| | L3PAO incompatibliity with Win2k? (was:Re: l3p hates me)
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Got on update on this situation. Seems that L3PAO is not compatible with Windows 2000 in some way(maybe just on my machine? i dunno). When I booted into Windows 98 on the same machine, and ran the shortcut to the same location, L3PAO worked. All (...) (25 years ago, 18-Feb-00, to lugnet.cad, lugnet.cad.dev)
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| | Re: Getting camera angle, field of view and distance right
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(...) In my highway file, I've made it so that most of the L3P params can be changed right in the POV file. You'll still have to rerender to get it right, but that's what the QUAL=0 setting is for... If anyone wants me to, I'll post the snippet of (...) (25 years ago, 18-Feb-00, to lugnet.cad.ray)
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| | Getting camera angle, field of view and distance right
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It seems to me that one of the more fiddly things in POV is to try to get these items right. Does anyone have any tips or tools? Ideally I'd like to have a bounding box or wireframe of my model that I could interactively turn, twist, zoom in and (...) (25 years ago, 18-Feb-00, to lugnet.cad.ray)
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