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 Building / Mecha / *5546 (-20)
  Re: Diablock Mecha
 
Hey Mark, Yep. Got them Coming in as we discussed. I think it would be interesting to see if you're able to turn these into LEGO creations or approximate the Mechs. BTW. I will keep some of these unopned until the next SEALUG meeting! Regards T. (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Comming Soon from the Legomaster
 
Comming soon: (URL) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  the beginnings of mecha
 
Check it out, boys. I'm tellin ya... just a few more years and we'll see powered armor. (URL) Admiral Muffin Head -- Mark's Lego Creations (URL) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Zero 5 - Ground Attack
 
(...) Thanks. I'm in building mode now. When I finish the 06 gundam then I'll update my website with more pics and conclude the dark gundam saga. "K" (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Zero 5 - Ground Attack
 
(...) I think I'll keep the final four of them intact, the two space combat types and the two ground combat types, locked in eternal combat... (...) I have a little Mazinger model too. Since I've kept all my old lego and it got mixed in with the (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
(...) Design from the inside out, rather than the outside in. A big mecha needs a technic skeleton and joints, otherwise its a statue, or a puppet(moveable but with no ability to maintain a pose on its own). Making a full skeleton first will also (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
(...) Uh, well... I'll give it a shot. Please keep in mind that I'm not trashing your MOC, It's just that I think the colors could have been handled better on this one. It really all depends on what you were going for. If you were just going for (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
"Borislav Marinov" <GW0Custom@aol.com> wrote in message news:Gq43EH.K7A@lugnet.com... (...) but as (...) something (...) can (...) this (...) apart (...) I may just have a warped little mind here (ok... forget thet "may"..) but it seems to me that (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
Whoo hoo!!! check it, new pix of this beaut. oh and a new one, aww man look at how you used those cool clear green corner deals on that Mech! oh man you know those pcs. are the coolest! whoa, the detail is great, look at that display, it's loaded! (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Preview: Prototype for NOM-02
 
Again, wow! That is just so great! ahhh man, look at how you made the joints! Check out the look of the Mech! Just great! So cool looking! How tall is it? This is great, you really have made a great Mech, I'm totally impressed! Wow that must be so (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: Zero 5 - Ground Attack
 
Oh man!!!! ahhh...hhh!!!! Look at that! Very clean! wow! nice technique on the shoulders, like it. The head is terrific, the whole front of the Mech is great looking. Very solid look. I'm stunned. Wowie! Thanks again! x1000 oh man that thing is (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
(...) Could you please be more specific? Which areas, what kind of detail, etc., etc. (...) This is what 07 will be for, taking the finished product and insirting a proper frame to support it. Sadly, I don't have the parts to construct a frame just (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
(...) I just toyed around with Photoshop adding an image of the Proto 02 to the real 01D2 and I found that the arms are just a bit too long, while the legs are 60% shorter! I knew that they were short, but not that much. (...) SNOT usage is a thing (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
(...) He he! That is what I thought and you could imagine my surprise when it managed to support the wate of the whole structure. The force of the Gundam never hits the blue piece, but it is still amazing to me that this contraption does its job. (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
(...) Well, no need for it to be negative feedback. You're second gundam has definitely improved over the first one. Overall, it is much better proportioned then your "Zero" gundam. More detail would be good, but not too much more...you don't want (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
Wow, that's quite a behemoth Bobby. First I gotta say I love that head, and like the whole Sandrock/Deathscythe feel of it. Now...let's see...I think the arms are a bit too long, and the legs a bit too short. Make the lower leg longer and the upper (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: New and kinda-new stickfig mecha wallpaper and stuff
 
(...) to follow. A couple of suggestions tho - give an overall "Parts List" for the entire model, not just on a step-by step basis. Also, place more than one step per page. Maybe 2-3, depending on the image sizes? If the images were shrunk down a (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: NOM-02 Prototype
 
Eheheehee, I can do that. I dunno, but the legs look a little short. Maybe it's just that the torso is large. One of those two. And that hip joint, does it really hold all that weight? Looks like it would sheer apart after you put 2 peices on top of (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  NOM-02 Prototype
 
Special thanks to all the people taking active interest in this Gundam prototype. Here are 20 and some odd additional images, I hope that you will not be disappointed. (URL) give me as much negative or at least critical feedback of the 02 Prototype (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
 
  Re: New Mech and Hoverthings oh, My!
 
(...) Thanks (...) Again, thanks, This project started with those chunks. (...) It does stay up. It works like this: It's narrow technic beams cris-crossed held together with friction pins with axles at the top and bottom. Now, when the turret is (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)


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