Subject:
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Re: NOM-02 Prototype
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Newsgroups:
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lugnet.build.mecha
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Date:
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Fri, 18 Jan 2002 04:39:12 GMT
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Viewed:
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333 times
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In lugnet.build.mecha, Chris Maddison writes:
> Wow, that's quite a behemoth Bobby. First I gotta say I love that head, and
> like the whole Sandrock/Deathscythe feel of it.
>
> Now...let's see...I think the arms are a bit too long, and the legs a bit
> too short. Make the lower leg longer and the upper arm shorter by a few
> studs and it should look a bit better.
I just toyed around with Photoshop adding an image of the Proto 02 to the real
01D2 and I found that the arms are just a bit too long, while the legs are 60%
shorter! I knew that they were short, but not that much.
> Also, the entire gundam is a bit boxy. This can be easily remedied in the
> arms and legs, by adding surface details to "round" it a bit. But the torso
> proves to be a bit more difficult. I like how the chest juts out, but
> there's still a bit of squareish feel to it. Perhaps some SNOT slopes and
> plates?
SNOT usage is a thing I still haven't integrated into my "building vocabulary",
however it sounds like a good suggestion.
> Lastly, be sure that wherever you use odd colors you hide them well. Keep
> them under some armor.
? Which part are you refering to?
> All in all, I'm psyched about seeing the final product.
>
> -Chris
To be honest, with so much interested in this prototype, I am begining to get
psuched up about seeing the finished product myself :)
Have fun!
Bobby (NOM)
> In lugnet.build.mecha, Borislav Marinov writes:
> > Special thanks to all the people taking active interest in this Gundam
> > prototype.
> > Here are 20 and some odd additional images, I hope that you will not be
> > disappointed.
> >
> > http://brickshelf.com/cgi-bin/gallery.cgi?f=10494
> >
> > Please, give me as much negative or at least critical feedback of the 02
> > Prototype as you can. I really want the actual 02 to be something else, but as
> > in all one man jobs, it is hard for me to see my errors. If there is something
> > that bugs you or you don't like about this Gundam, please speak up so I can
> > eliminate the problem from the final design. At the very least, consider this
> > as a unique opportunity. When else is a builder going to ask you to tear apart
> > his new moc and then thank you about it? :)
> >
> > Have fun!
> > Bobby
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Message is in Reply To:
| | Re: NOM-02 Prototype
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| Wow, that's quite a behemoth Bobby. First I gotta say I love that head, and like the whole Sandrock/Deathscythe feel of it. Now...let's see...I think the arms are a bit too long, and the legs a bit too short. Make the lower leg longer and the upper (...) (23 years ago, 18-Jan-02, to lugnet.build.mecha)
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