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 Building / Mecha / *10486 (-20)
  Re: Appleseed 4/17/2004
 
(...) Not as much as you might think. The Animatrix has an extremely informative look at what is involved in the anime tradition, and a lot of the uniquely distinctive characterstics are merely byproducts of the many budget-saving techniques that (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
Okay, my $.02... Mladen: Agree, CG+anime=ugh, 99% of the time. See Blue Submarine No.6 or Vandread for good examples. On the other hand, there are anime like Cowboy Bebop and Ghost in the Shell that use CG very well. Jason: I think what Mladen's (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, lugnet.off-topic.geek, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) Not to mention that the Anime had CG in it way before it become popular in American cartoons (e.g. Ghost in the Shell) -Orion (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) dude, how can you say that? anime is all about cutting-edge animation! the japanese have always pushed the envelope with intriguing story lines and awesome graphics. to use cg is just a natural step toward the evolution of the genre. in fact, (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: Appleseed 4/17/2004
 
(...) Cool, rocket-pack equipped hardsuits... drool Awe-insipiring mobile platform plowing through a city... major drool New CG-intensive anime trend... vomit LOL! I love Appleseed and will probably watch this, but I am severely disappointed in the (...) (21 years ago, 30-Mar-04, to lugnet.build.mecha, FTX)
 
  Appleseed 4/17/2004
 
Check it out: (URL) cannot wait! (21 years ago, 29-Mar-04, to lugnet.build.mecha)
 
  Re: Building Robots is Fun...
 
(...) you have sought and you have found, oh lost one. come, enjoy the the pleasures and ammenities of the mecha build newsgroup. may your thirst for mecha greatness never be quenched, nor may your cup of mecha creativity never be empty. true bliss (...) (21 years ago, 29-Mar-04, to lugnet.build.mecha)
 
  Building Robots is Fun...
 
Hello all, My name is Peter, and I'm an AFOL from the UK. Amazingly, I've only just discovered this newsgroup (despite being a Lugnet user for years). I've been building Lego robots (and admiring the work of many of you) for a long time. Particular (...) (21 years ago, 29-Mar-04, to lugnet.build.mecha)
 
  Biomechanical Bricks on LUGNET: An Online History of Lego Creations by Eric Sophie
 
I developed this set of pages on LUGNET to help chonicle the creations and adventures I have, had, and continue to pursue and ejnoy. An online history of Lego Creations by Eric Sophie. Contains just about everything I have done and connects it with (...) (21 years ago, 28-Mar-04, to lugnet.announce, lugnet.people, lugnet.publish, lugnet.build.mecha, lugnet.technic, lugnet.org.scibrick, lugnet.org.us.gardenslug, FTX)
 
  Re: Real World Giant Robot
 
(...) (URL) That's not cool. This is cool. It's a (URL) Robotic Submarine>. It's like a robotic Jaws. Kids will tell their mommies that they don't want to go into the water because the C.W.R.S. might get them. Or not. Jason Spears | (URL) (...) (21 years ago, 26-Mar-04, to lugnet.build.mecha, lugnet.off-topic.fun, FTX)
 
  Re: **New MOC**
 
(...) Thanks for the comments Jason - I've always had an affinity for the proportioning tendencies of anime and mid-century american sci-fi robots of the future, and he came about as an amalgam of those influences. It is a mech of my own design, and (...) (21 years ago, 26-Mar-04, to lugnet.build.mecha)
 
  Re: New Mecha - The Klymyth
 
(...) Gait matrix is an old Robotics 101 term. It is representation of the temporal sequence of leg motions that a robot needs to walk without falling over. It gives the legs their coherent propulsive movement. Any autonomous walker needs to have (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: **New MOC**
 
(...) sorry i didn't post this earlier, but i really like this mecha.it has a very disproportionate "anime"look exemplified by the large feet and hands, narrow torso, and long neck. it's almost "cute". is this a replica of an actual anime mecha or (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha)
 
  Real World Giant Robot
 
No, this time it's REALLY real. (URL) Peter (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) I understand what you are saying. I think this depends on the vertical range of the gait. The higher rise of the feet, the more the quad tips when using three feet to balance. Could you please educate me about "gait matrix"? I've not heard of (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) It depends on what you mean by inherently stable. In a mathematical world of pinpoint feet, the two feet on the ground might not be stable, but a Lego four legged walker probably wouldn't keel over while following a gait matrix. In the worst (...) (21 years ago, 25-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) ahhhhem. Quadrapeds are only inherently stable if the feet are big enough. If you break the four legs into two leg groups, worst case scenario is two feet on the ground. You'd better makes sure the center of gravity is within the diagonal (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) oh, you want shock value? (...) da widdle biomechaniod. goo goo ga ga, kshhhshk, zrrrr,kshhhshhk.~~~ ga ga... (...) yes. and he will call him Klymyth and taketh him away. (...) it will penetrate your Moms brick walls. (...) e (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) Relatively, yes. (...) I am I am, heh heh, ok here's the deal. I have doomed the (URL) Super Mech Bot> and I am preparing to create a black Technic, Mindstorms controlled Robotic Quadra-ped. At the moment I am trying to use up some other (...) (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)
 
  Re: New Mecha - The Klymyth
 
(...) That's an idea! (...) That sir is the SW Super Battle Droid (URL) Click Joint> at the spine. Its all bendy and twisty. (...) tangstks. (...) e (21 years ago, 24-Mar-04, to lugnet.build.mecha, FTX)


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