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 Building / *9030 (-10)
  RE: MOC POVray BCS NoGun mecha
 
(...) You can also adjust the camera coordinates (location) and focal point (look_at) in the POV file by just changing the numbers to the desired positions (in LDU = 1/20th of a single stud brick width). --Bram Please FUT cad.ray Bram Lambrecht (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha, lugnet.cad.ray)
 
  Re: New TIEs
 
(...) Oooooo, a Spamcake Star Destroyer. There are possibilities.... (...) Ack! I don't think so. Minifig faces are about as far as I go with paint. (...) Hey, thanks. It's actually only about 2/3 scale. If I 'd built it to the scale of the drawing (...) (24 years ago, 22-Nov-00, to lugnet.starwars, lugnet.build)
 
  Re: 27 Story Exoskeleton Skyscraper MOC (CAD)
 
Brad Hamilton <bhamilto1@home.com> wrote in message news:G4FFG3.8w7@lugnet.com... (...) As far as I know, there is no comprehensive architectural reference on the web. I have often thought of making my own, but then I would have to travel all (...) (24 years ago, 22-Nov-00, to lugnet.build, lugnet.build.arch, lugnet.town)
 
  Re: MOC POVray BCS NoGun mecha
 
In lugnet.build.mecha, Jim Foulds writes: (snip) (...) in the selection box that is on the left hand side of the screen it gives the size options for the finished render, ie: 400 x 600 600 x 800 etc... it also has the same size options with "AA .03" (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha)
 
  Re: Storm Trooper and TIE pilot heads!
 
(...) What an interesting collection of facts about your collection, while simultaneously being absolutely no help whatsoever in answering any of the questions raised. I salute you! eric (24 years ago, 22-Nov-00, to lugnet.starwars, lugnet.build.minifigs)
 
  Re: Perpetual Duplo Motion
 
(...) Not at all- it really is pretty cool. And the track is extremely cheap (at least compared to 9v). If you are looking for a train that will run around a Christmas tree and be able to handle prying little fingers, this is the way to go. And even (...) (24 years ago, 22-Nov-00, to lugnet.trains, lugnet.duplo, lugnet.technic, lugnet.build)
 
  Re: Perpetual Duplo Motion
 
(...) Thanks- I had thought about doing this with Mindstorms instead, using a light sensor to detect the train. I was very happy to be able to come up with a *much* simpler and cheaper solution. Now I have to work on powered points! (...) (...) (24 years ago, 22-Nov-00, to lugnet.trains, lugnet.duplo, lugnet.technic, lugnet.build)
 
  Re: New TIEs
 
(...) Lavender eh? Nah, lavender TIES? What's next? A pink star destroyer? Ps. all the TIES can be built in the black/light grey combination but you can also paint your bricks if you like :) Greetz, Jay And thanks to all you people who liked my (...) (24 years ago, 22-Nov-00, to lugnet.starwars, lugnet.build)
 
  Re: MOC POVray BCS NoGun mecha
 
(...) I was referring to the smoothness of the borders. I will worry about the color options later... (...) Can you explain this a little more? What exactly is this AA .03 command and how do I implement it? (...) I have been experimenting with (...) (24 years ago, 22-Nov-00, to lugnet.build.mecha)
 
  Re: Perpetual Duplo Motion
 
"Tony Hafner" <hafhead@PANTSplanetquake.com> wrote in message news:G4EnC7.4Et@lugnet.com... (...) the (...) Znap (...) from Germany in about 1994; it had an image of the "New" at the time DUPLO trains, and I remember thinking how cute they were. Is (...) (24 years ago, 22-Nov-00, to lugnet.trains, lugnet.duplo, lugnet.org.us.sealug, lugnet.technic, lugnet.znap, lugnet.build)


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