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 Building / *4455 (-20)
  Re: My Mecha's Head
 
(...) Ok, cool, gonna try that! Thanks! ~Nick (URL) (24 years ago, 9-Apr-00, to lugnet.cad.dat.ideas, lugnet.build.mecha)
 
  Re: LDraw
 
(...) LDraw is a LEGO Computer-Aided-Design program. You can get more info at: (URL) FUT .cad] --Bram Bram Lambrecht / o o \ BramL@juno.com ---...---oooo-----(_...o---...--- WWW: (URL) (24 years ago, 9-Apr-00, to lugnet.build.mecha, lugnet.cad)  
 
  LDraw
 
What is it and where can I get it? -- Agent 0007 AIM: Agent O0O7 (24 years ago, 9-Apr-00, to lugnet.build.mecha)
 
  Re: Spanning large areas
 
Nice list Brad. I have used some of these myself. One method I have used on occasion is as Shiri mentioned the "support line" which can be used to hold base plates as well as 1/3 high bricks (sometimes a few columns in the centre of the building (...) (24 years ago, 8-Apr-00, to lugnet.build.arch)
 
  Re: Russian T34/85 Tank
 
(...) tanks crushing the symbol of capitalism, a McDonald's? Or did you just do this for the heck of it? Alan (24 years ago, 8-Apr-00, to lugnet.build, lugnet.general)  
 
  Re: Spanning large areas
 
Hey Brad, You've got some great ideas there! Some of them occured to me (and probably to other people) before, for example I'm sure many people use the "bound plates" method. In fact, I usually use this method. But while building my inn I discovered (...) (24 years ago, 8-Apr-00, to lugnet.build.arch)  
 
  Spanning large areas
 
Most stock LEGO sets use large, thin plates to create roofs and second-story floors. In some cases (like Fort Legorado, 6769), they have created super-large plates (black in this case) to do the job. What happens when you need to span a LARGER area (...) (24 years ago, 8-Apr-00, to lugnet.build.arch)  
 
  Re: Lego Easter Bunny
 
(...) Thanks, I thought the LEGOLAND Master Model Builders had done an exceptional job on this, so I really wanted to build it. Not that their other creations aren't great, but this one seemed small enough to recreate, but not so small as to not be (...) (24 years ago, 8-Apr-00, to lugnet.fun.holiday, lugnet.build)  
 
  Re: My Mecha's Head
 
(...) message and paste it into a plain text editor (notepad, if you use windows). Then I save it as the filename given (with .dat extension, but I'm not sure if it's necessary). Then you can just open it in LDraw. John Gramley (24 years ago, 8-Apr-00, to lugnet.cad.dat.ideas, lugnet.build.mecha)
 
  Re: Lego Easter Bunny
 
Wow, John! Nice job! I like it a lot, it's very realistic... the details are great! If you don't mind, I'll XP to .build... -Shiri (24 years ago, 8-Apr-00, to lugnet.fun.holiday, lugnet.build)
 
  Re: My Mecha's Head
 
(...) Ok, I am new to LDraw and I haven't used it that much, but could someone please tell me how to input the previos information into LDraw and make it into a visible picture? Thanks! ~Nick (URL) (24 years ago, 8-Apr-00, to lugnet.cad.dat.ideas, lugnet.build.mecha)
 
  Dat file for my Mecha's Head
 
I posted the Dat file for my Mecha's Head in cad.dat.ideas. Please Let me know what you think! :) Here is the post: (URL) (24 years ago, 7-Apr-00, to lugnet.build.mecha)
 
  Re: '59 Caddy Hovercar Raytraces
 
(...) Thanks! (...) I'd love to see other people take a shot at it! (I wonder if all those pieces exist in pink? It looks fine in white, too, which is the RL color of the model) --Bram Bram Lambrecht / o o \ BramL@juno.com (...) (24 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
 
  Re: '59 Caddy Hovercar Raytraces
 
this is quite cool, bram. i particularly like the use of pink elements and the bubble over the cockpit/driver's seat. it opens up a whole new range of possibilities (flying versions of classic cars). good stuff! ..joseph g (...) (24 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
 
  Re: Mladen's HW Police Copter (alternate colors)
 
thanks, john i've also done that color scheme (i call it space police III) for a couple of my own models just for fun. if you liked the sub-theme color-swapping check out roger rothhaar's page, (URL) got some very cool models (mobile outpost and (...) (24 years ago, 7-Apr-00, to lugnet.cad.dat.models, lugnet.build)  
 
  Re: '59 Caddy Hovercar Raytraces
 
I didn't know that about POV-ray. The only things I've rendered in it have been floating in space, so I've never tried something hovering over a reflective surface. Is the POV file available for download somewhere? I need a 1024x768 version for my (...) (24 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)
 
  Re: half timbered houses are online
 
(...) (Any (...) Not yet, I put some lights in because I like the look at night, but no furniture plans, maybe some day... (...) Oh, it's made for a resolution of 1024x786, that could be the problem !? Thanks for your compliments and thanks for (...) (24 years ago, 7-Apr-00, to lugnet.build)
 
  Re: half timbered houses are online
 
(...) I didn't see them at first, but thanks to the below link, I finally got to them--oh *MY* those are nice. It feels good to have helped route those roof bricks, seeing the result. :) They're magnificent! Any interior shots? (Any interior (...) (24 years ago, 7-Apr-00, to lugnet.build)
 
  Re: '59 Caddy Hovercar Raytraces
 
(...) Thanks. (...) It's an optical illusion--well, actually, it's probably just a limitation of POV-Ray. AFAIK, reflective surfaces in POV don't actually reflect the light rays that bounce off of them, so no light reaches the bottom of the car, so (...) (24 years ago, 7-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)  
 
  Re: '59 Caddy Hovercar Raytraces
 
(...) Probably he just omitted the round things to save rendering time. Alan (24 years ago, 6-Apr-00, to lugnet.space, lugnet.build, lugnet.town, lugnet.cad.ray)


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