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 Building / *38695 (-20)
  Re: MOC: Notre Dame, Paris
 
(...) I'm looking at doing this for the arches that support something (i.e., have bricks above). It would be hard to make it look right for a stand-alone arch, though. Right now I'm working on the groin vault for the interior ceiling. I'm using a (...) (19 years ago, 18-Nov-05, to lugnet.build.arch)
 
  Re: New Mecha: The Cub
 
(...) Oh ok, got ya. When I build, I find a good rule of thumb is to make the hips narrow as compared to the shoulders. In this case, using the rotational click hinges, the female socket end for both inner hip connections, are both 4L. So they are (...) (19 years ago, 18-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) Not more compact per se. Just under the waist so the thighs don't jut out so much. But that's only a small comment and we've talked about it before. I'm just tryin' to say something other than "kool 100!!!/10!!!!OMG!!11" (...) I like the (...) (19 years ago, 18-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
(...) Thank you! (...) Hmmm, I'm a little confused, please explain. Hips more unders the waist? Like more compact? right? (...) I was tempted. (...) I was trying to add more Trans Green, Everything looked "Stuck on" and I was trying to learn from (...) (19 years ago, 17-Nov-05, to lugnet.build.mecha)
 
  Re: New Mecha: The Cub
 
It's a Sophiesque Gundam! Like the head & some of the slope stuff going on. Overall has that slouched look that Mark refferend to. Would love to see the hips up under the waist a bit more, but havin' them come out the sides is pure Sophie. I'd like (...) (19 years ago, 17-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) -snip- (...) the better pics... (URL) The Cub>> (URL) Pilot (URL) Back Brain Case with coverings removed. (URL) Desktop (URL) ....and other Art work...> (URL) e (URL) Bricks>> (19 years ago, 17-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: The World according to Harshbarger, Lambrecht, and Lowell
 
(...) was thinking about doing a small one myself, or a decent size virtual one, but I never got around to it. Did you consider doing more colors to create a 3-D mosaic? Perhaps a more realistic color scheme with forest, desert, and clouds...I (...) (19 years ago, 17-Nov-05, to lugnet.build.sculpture)
 
  Re: MOC: Notre Dame, Paris
 
It would be nice when you where able to use SNOT for the underside of the arches, buiding these curves from normal slopes placed upside down. The more versatile range of slope gradients that normal slopes show, would allow one to build a much (...) (19 years ago, 17-Nov-05, to lugnet.build.arch)
 
  Re: Opening Door
 
--SNIP-- (...) --SNIP-- (...) Thanks for posting this. I saw it on BS and was wondering if it was posted in response to my query. It's a nice solution and should work for double doors when the space can be left free. Tim (19 years ago, 16-Nov-05, to lugnet.build.schleim, FTX)
 
  Re: Opening Door
 
(...) snip (...) snip (...) I saw doors, on somebody's bus MOC a while ago, that opened using only one droid arm and thought they were cool. So I added them to one of James Mathis's Club Trolleys that I had built. It took me about an hour to add (...) (19 years ago, 16-Nov-05, to lugnet.build.schleim, FTX)
 
  Re: Opening Door
 
Hi Mark, (...) However if we reduce the width of the door by one plate as I suggested we free up the 90degree requirement (which is why I suggested it). As such, I can't help but feel that a dual pivot solution should be available. (...) Hmm, I (...) (19 years ago, 16-Nov-05, to lugnet.build.schleim)
 
  Re: Opening Door
 
(...) There are two key differences between the plane and your solution: 1. The plane's door is a lot thinner and does not require movement in one straight direction at 90 degrees to the body as your train door does for the first 1L of opening (...) (19 years ago, 16-Nov-05, to lugnet.build.schleim)
 
  Opening Door
 
Dear all, I was looking at the pictures of (URL) 7893> today and noticed that it's doors open by using droid arms as hinges. I wondered if such a technique could be employed in a train an found that yes it could... but with limitations. My first (...) (19 years ago, 16-Nov-05, to lugnet.trains, lugnet.build.schleim, FTX)
 
  Re: New Mecha: The Cub
 
(...) Gundamy is the word for the day! Thanks Chris! I am so glad to hear from you. The Mecha looks better in person. I really want better pictures. I'm working on that. Hey, we BOTH made a Gundam! :) (...) Be sure of it. We Rock, He She It, Rocks, (...) (19 years ago, 16-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Right on man! I was cruising Brickshelf thinking, "Man, I haven't seen anything new that's caught my eye in a while..." then I see this dark grey head. I think, sleek design, good photography, I'll give it a look-see... and then I notice (...) (19 years ago, 16-Nov-05, to lugnet.build.mecha, FTX)
 
  Sergeant Destroy - Greco Stylin'
 
G'day all, I've long been a fan of our man Felix's (URL), and find it fairly surprising that no-one else has adopted building people in this scale. So, I did it myself. I based my effort in no small part on this little figurine I found amongst my (...) (19 years ago, 16-Nov-05, to lugnet.space, lugnet.build.mecha, lugnet.announce.moc, FTX) !! 
 
  Re: Colossal Castle Contest III
 
(...) I still need to photograph most of the used sets and update the prizes page. All of the used sets have instructions and are in very good to excellent condition without smoke damage. I can't say when I will have time get the sets assembled and (...) (19 years ago, 15-Nov-05, to lugnet.castle, lugnet.build.contests, FTX)
 
  Re: New Mecha: The Cub
 
(...) Awww, swizzle sticks, I was just thinking about you! Hahahaha, to tell the truth, I always wanted a distinctive Anime looking Mecha in my Biomechanical Ranks. This did it for me. (...) Thanks, I feel much the same way. I am very happy with it (...) (19 years ago, 15-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) You're too sly Eric... you know how to build Gundam after all! Stop fooling us! Show us what you got up that sleeve of yours. ;-p I gotta say Eric, this is one of your best mecha yet. Hmmm... Maybe I'm just liking it so much 'cause of the (...) (19 years ago, 15-Nov-05, to lugnet.build.mecha, FTX)
 
  Re: New Mecha: The Cub
 
(...) Yay! (...) Meee 2! (...) When I was building the Mecha, I introduced some stops around the joints to cope with the stability issues. The loss of poseability in some places, in my mind, makes it more of a sculpture. (...) Thanky. (...) (...) (19 years ago, 15-Nov-05, to lugnet.build.mecha, FTX)


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