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 Building / *12185 (-20)
  Re: Analogue Control of Pneumatics
 
(...) I haven't made anything whith that system yet, the observasions was made on a test setup, but i am thinking on makeing an stational robot arm with it, sinse it has to be connectet with the water tank. To illustrate the setup i have just made (...) (24 years ago, 21-Mar-01, to lugnet.build, lugnet.general, lugnet.technic)
 
  Re: Jeremy Sproat
 
You mean the Regess and the Invid , the series is called the Invid Invasion, I know the the first two as Macross and The Robotech Masters. I love the music to all!!! (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Re: Jeremy Sproat
 
(...) Well like one of the other posters said, FASA had to remove a number of mechs from their products after getting caught using them. Those mentioned will never be pictured again at the least, I believe that they can be used/refered to in novels (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Re: My contest entry
 
(...) Wonderful work. Where do I put my order into? Rich -- Have Fun! C-Ya! Legoman34 ***** Legoman34 (Richard W. Schamus)... (My views do not necessarily express the views of my employer...) BRICKFEST 2001 IS JUST AROUND THE CORNER... START MAKING (...) (24 years ago, 21-Mar-01, to lugnet.build, lugnet.cad)
 
  Re: Nomination/Webpage Redesign....
 
(...) Maybe Ill swithch back to frames...I had it that way before but it took for longer to load then it already does.. (...) I did the white areas on purpose, Ill consider other less drastic colors.. (...) actually there are backbuttons "return" at (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Et in Arcadia Lego Update -- The ButtBuster construction pics
 
whew, seein' as how it could take me a long while to get this into CAD (i'm not too bright ;-) and since so many folks asked about it, rather than make folks wait I just posted a bunch of new pics showing the construction of the ButtBuster (URL) (...) (24 years ago, 21-Mar-01, to lugnet.space, lugnet.build)
 
  Re: My contest entry
 
(...) Well, Jay, keep it up, because if you can get much better than this, I want to see it, because this "Space Car" looks just great! Bye the way, is the Instruction File (*.dat) available ? I couldn't find it. I also Like very much most of the (...) (24 years ago, 21-Mar-01, to lugnet.build, lugnet.cad)
 
  Re: Jeremy Sproat
 
yep greebles is a real movie industry term... The British industry uses the term wiggets... I love that Excalibur by the way... I wish I could build it with my limited parts collection :P cg-88@home.com Bryce McGlone <bmcglone@ditim.com> wrote in (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Et in Arcadia Lego Update -- New Contest Entry
 
added a new entry for (URL) cal's hovercar suhweeet thx much -paul (24 years ago, 21-Mar-01, to lugnet.space, lugnet.build, lugnet.build.contests)
 
  Re: My contest entry
 
"Bob Hayes" <bobhayes1@aol.com> wrote in message news:GAK7v8.4z@lugnet.com... (...) Yep, you guessed it, its a 'me too' post. :-) I LOVE it Jay! Keep it up, and great brochure. I'm definitely sold on one. -Tim (24 years ago, 21-Mar-01, to lugnet.build, lugnet.cad)
 
  Re: Jeremy Sproat
 
(...) A large number of FASA's original Battlemechs were "borrowed" from Macross/Robotech. The ones that come to mind are: Macross --> Battletech Excaliber --> Warhammer Raidar X --> Rifleman Veritech fighter --> Wasp (and the Phoenix Hawk as I (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Re: Jeremy Sproat
 
Indeed, to much is no good, it's definitely a balance thing...like lego feung-shui or somthing, I call it don't put that there or put that back! gaahhh! (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Re: Jeremy Sproat
 
(...) Ah I see. I call all the little detail pieces "premeditated seagull poop" :-D And I mean it in a good descriptive way. It's just a silly term I made up making the my black horse mech when I was talking to one of the LUGOLA guys.. (...) (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Re: Jeremy Sproat
 
Oh ok, ya , this is important, adding detail or grabbing your eye is somthing I study, each part of the design should allow the eye to transition from one area to the next still maintaining the overall impression, detail of course should add not (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Re: Jeremy Sproat
 
Thanks but what is "greeblies" ahh I don't understand? About the Joint connections, I use worm gears, turntables and Technic girders to achive the conections, if I make a small prototype I use black friction pegs. I hope you one day build a large (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)
 
  Re: My contest entry
 
(...) I'm sorry - I like it! Great job on the presentation. Bob (24 years ago, 21-Mar-01, to lugnet.build, lugnet.cad)
 
  Re: Chateau Paradisa
 
ah, brad is undoubtedly the finest lego architect i've seen, but this building just doesn't hold up to his others :-( and i think the issue is that its sandwiched between two street baseplates. I know you are already well into bricktopia brad but (...) (24 years ago, 21-Mar-01, to lugnet.build, lugnet.build.arch, lugnet.town, lugnet.org.us.lugola)
 
  My contest entry
 
MY entry for the Non violent MOC contest: (URL) is welcome (please flame, curse and swear so I'll be encouraged to make something better) Greetz, Jay (24 years ago, 21-Mar-01, to lugnet.build, lugnet.cad)
 
  Re: Nomination/Webpage Redesign....
 
(...) well, i can't speak for everyone else but i know that when i went to the site and got those annoying geocities popups i bailed as fast as i could this time however i stayed cuz you want some feedback, and speaking as a professional in the (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha, lugnet.space)
 
  Re: Jeremy Sproat
 
(...) Jot that down as another d'oh from me (and it's not even noon yet). I meant "greebles". :-, Greebles are all the tiny little pieces of stuff that model makers put on spaceships, etc. to give the illusion of detail from a distance. An example (...) (24 years ago, 21-Mar-01, to lugnet.build.mecha)


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