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 Adventurers / *1911 (-10)
  Re: Focke-Wulf Fw-61
 
(...) Looks awesome, as all your MOC's One tip: the original rotor blades seem to be longer. Perhaps a Technic 3-blade rotor with some 1*8 tiles would do the trick. Other than that again you managed to capture the feel of the real machine judging by (...) (20 years ago, 30-May-04, to lugnet.adventurers, lugnet.build.military)
 
  Focke-Wulf Fw-61
 
It has been a "mid-exam" productive weekend and the result is my version of the Focke Wulfe Autogyro Fw61. Like my earlier Kolibri I was hoping for a "as-near-as-damnit" representation. I am quite pleased with the result but, as always, welcome (...) (20 years ago, 30-May-04, to lugnet.adventurers, lugnet.build.military)
 
  Dornier Do 335 Pfeil
 
What happens when you spend less time on detail and more time on fun? Well, a stunted Pfeil for one thing! I was going for a Dornier Do 335 Pfeil (Arrow) and I ended up with what looks more like a boxy Republic Thunderbolt. Oh, well. Maybe a (...) (20 years ago, 29-May-04, to lugnet.build.military, lugnet.adventurers)
 
  Re: Slippery Boyle's Medicinal Oils
 
Hi Elroy Brilliant! I love the way the sides of the van roll down to form the stage. Very authentic looking and a great addition to the Adventurers theme. Yeah, definitely love this MOC. Chris (21 years ago, 23-May-04, to lugnet.town, lugnet.trains, lugnet.western, lugnet.adventurers, FTX)
 
  Slippery Boyle's Medicinal Oils
 
Introducing Slippery Boyle, Traveling Salesman, and his beautiful assistant Edwina! (URL) Slippery and Edwina travel the West, selling snake-oils and cure-alls to small-town folk who are easily parted with their money. Like all good Medicine Men, (...) (21 years ago, 23-May-04, to lugnet.town, lugnet.trains, lugnet.western, lugnet.adventurers, FTX) ! 
 
  Re: Racing
 
(...) I wasn't able to find a set of rules but have browsed enough about Car Wars that I see two distinctly different options: A closed circuit with a pit. You can off course have different layouts from race to race An open road "rally" race from (...) (21 years ago, 21-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
Hi Don I am pleased you started this thread/idea. There seems to be a lot of potential for "racing" and lots of ideas coming in. As a game that can be played at meetings I think it would be a lot of fun, bringing your own racer(s) and getting rated (...) (21 years ago, 21-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
(...) Try tracking down a copy of Car Wars by Steve Jackson Games. Although it has a futuristic setting, it has a detailed system for car movement (acceleration, braking, manoeuvring, obstacles, hazards, collisions) and combat (which you may or may (...) (21 years ago, 21-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
(...) In multiple lap races, engine wear and overheating will increace the possibility of engine failure. (...) Yes, the inner lane at the curve should be one movement space, and the outer lane 2 movement spaces. Thus a total of 3 racers could be on (...) (21 years ago, 21-May-04, to lugnet.adventurers, FTX)
 
  Re: Racing and .dat Files
 
(...) Going strictly by physics, you should be able to go faster in the inner lane (which would be accurately represented by having less spaces), but you'll have greater control in the outer lane because you're turning in a larger radius (you could (...) (21 years ago, 20-May-04, to lugnet.adventurers, FTX)


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