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  Re: What the f...
 
Brian Connors writes: > Okay, what's going on with this antivirus message spam > here? I've removed the subscriber whose email system seems to have injected these emails. Sorry for allowing so many of them through. (22 years ago, 18-Apr-02, to lugnet.robotics)
 

nelson
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) Thanks for the kind comments! I designed it to be as mobile as possable. To tell the truth, I'm not sure where I got the inspireation for the head, but I know the rest came from the Shrike from Hyperion and The Fall of Hyperion by Dan Simmons. (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) Thanks! Aye, I especialy love those angle slopes that make it look spikey. Well, it really depends on your level of skill with the cad. I worked alot of last night and this morning and completed it this afternoon. (With school breaks, of (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) That, too, is good for me! (...) *Big grin* Thanks! That's kinda what I was going for -- something smooth, but with a sudden spike in differant places. I didn't want to make them to big, and I thought that the size I got was just right. (...) (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) Wonderful! It should look mean -- because it is. Alright, you just gave me a scene idea. (...) I was actualy planning on releasing one with two LRM-2 missle packs on its shoulders instead of the two spike-pads. (...) Again, thank you. :) -- (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) I kinda got the idea for that from the Buggers in Ender's Game, and I've had it bouncing around in my mind for quite a while. Queens and workers will come next. If you kill the queens, all the workers and warriors spawned by them will sort of (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) Thanks! Took me a while to get a satisfactory one. At first I was going to use the one that the OMAUs have. (They're in the Exosuits section, if you want to see. It wouldn't have worked well.) Feel free to take any ideas you like. -- Mark (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) I'm sure that can be arranged... :) (...) Thanks! I like that head alot... A big version of it should be stuck onto the Queen. The arms, I think, really make it. Sadly, I don't have the money to buy the poor guy a new pair of shoes. J/K. (...) (23 years ago, 5-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  DDK R2D2  [DAT]
 
Hi all, I am working on the combination of my DDK R2D2 with the RCX and some motors and sensors from the RIS 1.5. My first prototype has been finished and I am now drawing it with MLCAD. But for that I was looking for a dat-file of the original (...) (23 years ago, 27-Feb-02, to lugnet.cad.dat.models)
 

marc
(score: 1.172)

  Re: The Swarm Warriors.
 
(...) Thanks! :) I was thinking bug/ninja/"thing" for a theme. A hand-to-hand weapon? Isn't its fist one? I suppose I could try making one for it... That was going to come next. There would be different colors depending on what Queen they belonged (...) (23 years ago, 6-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.172)

  Re: Yes, you're close.
 
(...) Hi Marc, yes, that's the content, and you're even close at the official translation. With your permission I'll use it to create my English text. How many windows will I have to send you? :-) Kind regards, Fred (23 years ago, 24-Feb-02, to lugnet.space)
 

marc
(score: 1.172)

  2 Variation of 1592 (People from 70ties and Arctic)
 
Hello lugnetters, Here come 2 new variations of the 1592. The first one was made by ARLEN, my 8 year old son. He used his Arctic collection to do it and dug into my pile to make a snowman for his statue. (URL) made the second one using the Homemaker (...) (22 years ago, 17-Jul-02, to lugnet.announce.moc) ! 
 

marc
(score: 1.171)

  RE: Excavator Pics
 
(...) They're 'unoffical' parts from the ldraw parts tracker database. Most pneumatics are by Marc Klein in .dat files that start mk000. The flex hose is file 75.dat and the ribbed hose is 78.dat - you can make these any length you like by following (...) (23 years ago, 20-Feb-02, to lugnet.technic)
 

marc
(score: 1.171)

  New MOC: Terran Enclaves AttackCraft
 
Greetings to one and all. I've started a small sub-theme of the LCC vs. VAE. The Terran Enclaves vs. the Swarm. I'm not sure if you've seen the Swarm Warriors or not, but I present to you: The Terran Enclaves "AttackCraft". (URL) is an atmospheric (...) (23 years ago, 14-Feb-02, to lugnet.space, lugnet.cad, lugnet.build)
 

nelson
(score: 1.171)

  Re: International "Small Parcel" rate
 
Hello Jeff, I sold quite a few "small packet" worldwide. I had the same experience with some PO but the rule is to follow the booklet rules! That's it! There is 4 employees in my local PO and I know that with 2 of'em, I can go back home with my (...) (22 years ago, 24-Jul-02, to lugnet.loc.ca, lugnet.market.shipping)
 

marc
(score: 1.170)

  Swarm Warrior update...
 
Greetings, all. I just thought I'd let you know that I built the Swarm Warrior in real life a week or so ago, and only now did I get around to taking a picture of it. This picture demonstrates its posability. Enjoy! (URL) Nelson LCC Command: (URL) (23 years ago, 19-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.170)

  Re: see Schickele tram train
 
(...) glance. (...) Thanks. The windscreen give me the Idea to modelize the tram. I find this vehicule had a nice design. I used small train wheels for the cabins and the 2 connection modules. The tram is 6 de large and the fairings is applied over (...) (22 years ago, 8-Jan-03, to lugnet.trains)
 

marc
(score: 1.170)

  Re: Space Factory Translation.
 
(...) thanks for your praise. But the translation meant no work for me because Marc did it for us. I just added some joke explanations and typical Kraut mistakes:-) Fred (23 years ago, 1-Mar-02, to lugnet.space)
 

marc
(score: 1.170)

  Re: How many of us are there?
 
(...) I'm not 18 or younger, but I took the liberty of checking out the LUGNET member pages (actually, [shame on me] I automated the job a while ago and decided to put it to use). Anyway, a list of all current Lugnet MEMBERS (not posters, mind you) (...) (23 years ago, 6-Jul-01, to lugnet.people)
 

nelson
(score: 1.169)

  Re: Swarm Warrior update...
 
(...) Thanks! (...) Glad you asked. It's actualy neather: it is a living creature with an exoskeleton like an insect. Thus, the "Swarm" part. (...) Thank you very much! -- Mark Nelson LCC Command: (URL)out (...) (23 years ago, 23-Feb-02, to lugnet.build.mecha)
 

nelson
(score: 1.169)

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