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  Re: Enter the LEGO(R) Design Challenge
 
(...) hi john i definitely acknowledge that tlc has involved afols in the past (i feel strongly it's where 'legends', 'creator theme' and the whole 'factory' ideas are from--along with other improvements). i guess i just feel like our involvement (...) (14 years ago, 28-Jul-10, to lugnet.mediawatch, FTX)
 

legends
(score: 0.885)

  Problem with RCX
 
I have a 2.0 RCX that is only about 6 months old. I had just put a new set of batteries in it the other day and it was working fine. I had not used it for about a week and then tried it out and it was completely dead. I opened up the battery box and (...) (18 years ago, 26-May-06, to lugnet.robotics)
 

dead
(score: 0.885)

  Re: legofan.org dead?
 
(...) Christian, You are absolutely correct that we have had dead forums since May. We are dead in the water at the moment, but are working frantically to get the new server online. The problem is that we were being (very generously) hosted on a (...) (18 years ago, 11-Jul-06, to lugnet.general)
 

dead
(score: 0.885)

  Re: BricxCC & Cybermaster
 
Thanks for the quick reply. I've been scouring the internet for pages about Cybermaster, but most of them only exist as dead links in listings. Does anyone know of any 'must-see' CM pages out there? linmix (...) (18 years ago, 4-Jun-06, to lugnet.robotics)
 

dead
(score: 0.884)

  a gbc module
 
Photos of a foosball table GBC module. A deep link showing the table, with 6 balls in play: (URL) balls come in from the top of the picture (side of the table) and exit at the goals. By speeding up or slowing down the rotation rate, I can let balls (...) (18 years ago, 2-Jun-06, to lugnet.robotics)  
 

dead
(score: 0.884)

  Re: Newbie needs Help (diff sensor)
 
(...) Hmmm - that's unfortunate...but if the 'right' strategy is to go with a non-slipping robot, the measurement of sliption is really a lot less important. (...) Yeah - so many of those basic mechanics equations are only approximations - yet they (...) (18 years ago, 7-Jun-06, to lugnet.robotics)
 

dead
(score: 0.883)

  Re: Newbie needs Help (diff sensor)
 
(...) The problem is that this is measuring the static friction ("stiction"). That's the wrong thing to measure if your strategy is to jam all the motors full on and progress forwards (we hope!) with all wheels spinning. To measure the dynamic (...) (18 years ago, 7-Jun-06, to lugnet.robotics)
 

dead
(score: 0.883)

  Re: Its no... strongbad...
 
(...) : Dead : Iain (18 years ago, 15-Jun-06, to lugnet.org.ca.rtltoronto)
 

dead
(score: 0.883)

  Re: The Brick Testament - How Jesus of Nazareth Got Kissed, Got Crucified, and Came Back to Life
 
(...) Hey, Bruce! Doesn't really seem like a real BT update until you've weighed in on the matter. (...) Yes, the new Last Supper story is a photo-for-photo remake of the original without any rearrangement of the material or additional illustrated (...) (18 years ago, 14-Jun-06, to lugnet.build.ancient, FTX)
 

dead
(score: 0.882)

  Re: Newdow in the News (again)
 
(...) Hey Lenny, For myself, my faith in God has never been stronger. That said, my faith in anything 'religious' or 'church'ish, or 'biblical' has never been lower--I'm adamantly opposed to 'pushing' religiousity down everyone's throats. And when (...) (18 years ago, 14-Jun-06, to lugnet.off-topic.debate)
 

dead
(score: 0.882)

  Re: Nuking posts from dead accounts...
 
(...) Hi Alex, do you feel confident that you internalized the whole purpose of a news archive? I doubt we will make the deletion of own posts a duck soup for everybody ;-) Of course, whenever anyone has a reason to cancel a post (duplicate posts, (...) (18 years ago, 30-Jun-06, to lugnet.admin.general)
 

dead
(score: 0.882)

  Re: Nuking posts from dead accounts...
 
(...) This could be fun to read in about 5 years. Leg Godt! Rene PS: Try these :-) (URL) (18 years ago, 1-Jul-06, to lugnet.admin.general)
 

dead
(score: 0.882)

  Wear out patterns in LEGO train motors...
 
So... through NELUG, I have been involved in the Millyard project in the SEE Science Center in Manchester, NH. The other day, we took one of the engines off the track, and removed it's dead motor. The motor had died because the springs had failed (...) (18 years ago, 19-Jun-06, to lugnet.trains)
 

dead
(score: 0.882)

  legofan.org dead?
 
Hi, all, after some time I took another stroll to legofan.org, and noticed that they still seem to have mayor difficulities over there. The Forums died on 5th of May, reappeared for a few hours and eight posts on 25th/26th of June, and are dead (...) (18 years ago, 11-Jul-06, to lugnet.general)  
 

dead
(score: 0.882)

  Re: Nuking posts from dead accounts...
 
(...) Indeed. (...) None of the 'nukes' I would be requesting would be for the reasons you mention. The need to cancel posts in respect of the old posts I was unsure about was: - defunct projects that went nowehere - Ideas, which are like those (...) (18 years ago, 30-Jun-06, to lugnet.admin.general)
 

dead
(score: 0.882)

  Nuking posts from dead accounts...
 
Hi, I am wanting to remove posts I made from some now dormant accounts from the archive you hold. Telling the server to do this is straightforward as Lugnet accepts NNTP cancel requests. However, what is not so strightforward is that to perform a (...) (18 years ago, 30-Jun-06, to lugnet.admin.general)
 

dead
(score: 0.881)

  Re: Help Wanted
 
(...) Hi Chris, this will not happen. To make such cross-posts possible, it needs to be prepared on both sites, here at LUGNET and at the counterpart site. Such a co-operation is not possible automatically and it will never be. Somebody has to be (...) (18 years ago, 29-Jun-06, to lugnet.admin.suggestions)
 

dead
(score: 0.880)

  Re: motorized tank questions
 
(...) I think I've fully explored tracked chassis building and it's a dead end. The tracks always snap. And when adding plates to the track they always come off. You just need an a nice angle at the front to climb things. Rubber tracks would be good (...) (18 years ago, 5-Jul-06, to lugnet.build.military)
 

dead
(score: 0.880)

  Re: The brig Seatop
 
(...) ...is drop dead gorgeous. I am always impressed by Port Brique's boundless capacity to find new ways to expand the envelope. At a stroke, she renders much of what is already afloat obsolete. Richard Still baldly going... (18 years ago, 13-Jul-06, to lugnet.pirates, FTX)
 

dead
(score: 0.880)

  Re: TLGs wasteful box sizes?
 
(...) At least in the case of PC's the dead space can be justified for air flow and cooling. When I received the red technic pneumatic studless truck ((URL) there were two boxes, one for the truck, one for the back end, with some dead space because (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.dear-lego)
 

dead
(score: 0.880)

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