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| | RE: Double echo
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| (...) There are no "tasks really, just a big loop that executes a bunch of opcodes...I'm paraphrasing here. The memory waste issue isn't that big a deal. The average distance to a boundary is 128 bytes, right. Say we allocate a 32 element data stack (...) (25 years ago, 28-Oct-99, to lugnet.robotics.rcx.pbforth)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | Re: WTB: White 1x1 cylinder bricks
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| (...) hmm, interesting! ^^^^^^^ (...) Either this could be the quickest guessing game in recent memory (1, 2, or 3 December, hmmm...), or else James has done the same thing I did last year when I had an advent calendar filled with good Dutch (...) (25 years ago, 4-Dec-99, to lugnet.market.buy-sell-trade)
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| memory (score: 1.124) |
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| | 6087's for $50
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| I was at Toyworld in Epping today, and they had a few 6087's at $49.95 [from memory] It is possible that other toyworlds will soon be getting more of these...looks like the castle equivalent of the 6975's... Benjamin Whytcross (...) (24 years ago, 6-Aug-00, to lugnet.loc.au)
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| memory (score: 1.124) |
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| | Re: A heirarchical database question
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| (...) What you've basically got there is a linked list. Although this works well when running through memory, I've found that it's costly if dealing with SQL queries. Imagine something that's nested ten levels deep -- you'll have to make 10 (...) (24 years ago, 15-Nov-00, to lugnet.off-topic.geek)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | Re: Scorpion Infantry Support Vehicle
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| (...) Thanks, Rick. Since I don't have my GI JOE fig's anymore (sigh), I went off of memory. I'm pretty happy with how it came out. (...) Yeah - the back of the Hasbo version had what *I* thought looked like troop doors molded into the shape but (...) (24 years ago, 17-Mar-01, to lugnet.space, lugnet.build)
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| memory (score: 1.124) |
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| | Re: Meeting here in Ottawa
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| (...) I Just phoned Playvalue and the the first restaurant they named was also the Swiss Chalet. Your memory may be vague but it is correct. :-) I also asked if they had any objections on bringing a group to the store and they were very receptive. (...) (24 years ago, 21-Mar-01, to lugnet.loc.ca.on.ott)
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| memory (score: 1.124) |
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| | Re: Is this an error in legOS 0.2.5?
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| (...) ultra-low (...) Would that really make sense? Since changing batteries destroys all memory, the program will not survive despite advance warning about the impending doom of battery low. In effect, changing the batteries is equivalent to the (...) (23 years ago, 30-Jul-01, to lugnet.robotics.rcx.legos)
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| memory (score: 1.124) |
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| | Re: TVLF Picture Up
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| (...) Not many? That's more than I could store on my camera at SCLF! (bigger memory now though). Thanks for organising it. Great to have a table-top layout at last. Jason J Railton P.S. My stuff (in detail. Feel free to edit down :-) Pic #3 - (...) (23 years ago, 24-Sep-01, to lugnet.loc.uk)
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| memory (score: 1.124) |
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| | New MOC: Sorjin's Cloudship
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| Here's my first castle creation since... I don't know when. I can't drudge up a single specific memory of building anything castle-related, so it has probably been at least 15 years. Wow- this was fun! Methinks I ought to expand my horizons more (...) (23 years ago, 9-Oct-01, to lugnet.castle, lugnet.build)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | Re: Aluminum 2x4 bricks
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| (...) Someone, long ago, posted measurements they took which have a better basis for accuracy in my view. The memory is hazy but I think what they did was build a very long wall, ensured it was linear, and measured stud center to stud center across (...) (23 years ago, 5-Apr-02, to lugnet.cad)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | Re: Two RCX with one IR-Tower
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| The 'usual' way to get status data is to poll the the RCX memory for status information, but you can't do that because of the number of RCX bricks; so how about getting each RCX to send a response message (or series of messages) to the PC encoding (...) (22 years ago, 24-Apr-02, to lugnet.robotics.rcx)
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| memory (score: 1.124) |
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| | Scout and Cybermaster (WAS: Re: New MOC: RoboArm I
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| (...) This is a bit of a tangent, but... How much memory does the Scout have? I've heard 32K RAM for the RCX but have never heard a number for the Scout. I picked up several Robotic Discovery Sets insanely cheaply about 18 months ago and use them (...) (22 years ago, 11-May-02, to lugnet.robotics)
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| memory (score: 1.124) |
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| memory (score: 1.124) |
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| | Re: LDCC and Boosters
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| Ok, I think I have it fixed. Apparently, nqc doesn't like .srec files that have gaps in the memory sequence. So, I just added some zeroes in those spots to makes things copacetic... :-) I tested it with the Win32 version of nqc 2.4 a4 and it seems (...) (21 years ago, 8-Jul-03, to lugnet.trains)
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| memory (score: 1.124) |
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| | Re: Self-promoting silliness
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| (...) WOW, a fan. :) Brian, this is GREAT to hear. I have to ask. I have a very poor memory. Have we met at one of the Games? (...) any lego you feel you need to donate to me will be gladly accepted. whose Idea was Project X any ways? Chris (21 years ago, 24-Jul-03, to lugnet.org.ca.rtltoronto)
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| memory (score: 1.124) |
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| memory (score: 1.124) |