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  Re: Mindstorms NXT programming languages
 
(...) Chris, I don't believe I've ever taken the stance that I don't want more memory in the NXT. I can't imagine that I'd ever take that position. I'm not opposed to more memory, but I am trying to see, understand and share what little I know about (...) (19 years ago, 14-Jan-06, to lugnet.robotics)
 

memory
(score: 1.125)

  dont't fear the reaper
 
I've tried to test the maximum memory allocation possible in legOS. For that, I wrote the following test program: #include <conio.h> #include <unistd.h> #include <stdlib.h> int main( int argc, char **argv ) { int i; char *cp; i = 1; while( ( cp = (...) (24 years ago, 31-Jul-00, to lugnet.robotics.rcx.legos)
 

memory
(score: 1.125)

  Re: Couple of questions about the Mindstorms software
 
(...) An insect as a LOT of memory. Your average house fly has about 100,000 neurons, each with 100 to 1000 synapses (connections to other neurons). In the simplest neural network models, each synapse acts like a multiplicative coefficient whose (...) (25 years ago, 17-Jul-99, to lugnet.robotics)
 

memory
(score: 1.125)

  Re: strange motor behaviour
 
(...) well, the RCX only has 32Kbyte of memory of wich half is used by brickOs the remaining half should fit you user programm and all runtime stacks and heaps, so allocating 40*40*2Bytes(the minimum for a pointer in an 32Kbyte adresspace) will need (...) (22 years ago, 2-Apr-03, to lugnet.robotics.rcx.legos)
 

memory
(score: 1.125)

  Re: Ebay auction Group
 
Todd Lehman wrote in message ... (...) is (...) Well, part of the problem may be the way I have it configured. OE caches headers, which in general is REAL NICE, but does mean that it takes some time to get into a newsgroup, even if there are just a (...) (25 years ago, 19-Feb-00, to lugnet.admin.general)
 

memory
(score: 1.125)

  Re: NXT interface
 
(...) You use the L/R arrow buttons to scroll an icon list along the bottom of the display, and when the proper menu icon is in the center, you hit the centeral orange button to select it, and drill down a menu. The smaller rectangular grey cancel (...) (18 years ago, 5-May-06, to lugnet.robotics)
 

memory
(score: 1.125)

  Re: Question about mm.C in BrickOS
 
Hi, (...) Ptr points to the length byte of the first free block (...) *(ptr-1) actually is MM_FREE and is now set to the callers id. (...) Now we can do two things: We could grab all memory we found in this block or we could allocate only the memory (...) (21 years ago, 13-Aug-03, to lugnet.robotics.rcx.legos)
 

memory
(score: 1.125)

  additional pbforth questions
 
Does pbforth run under dos or windows on the PC? Does it use blocks or dos/windows file system on the PC? Does it use blocks in RAM on the RCX? If I program directly on the RCX can I upload the programs to the PC for further development? In using (...) (25 years ago, 19-Oct-99, to lugnet.robotics.rcx.pbforth)
 

memory
(score: 1.125)

  "Classic Scale" Skyscraper  [DAT]
 
Here's the skyscaper I designed based on a memory of the Prudential Building in Chicago. Feel free to add floors and an interior. If you do, please let me know how you improved it! Please LMKWYT --Bram 0 FILE sky2.dat 0 Skyscraper 0 Name: sky2.DAT 0 (...) (26 years ago, 14-Mar-99, to lugnet.cad.dat)
 

memory
(score: 1.125)

  Re: Somewhat C challenged.
 
Victor, The peek(0x1000) statement returns the byte at memory location 1000 (hex). In C, the '&' operator is a bitwise AND. So, what you are doing is ANDing 4 and the contents of 0x1000. What's really going on is you are interested in only bit 3 (...) (28 years ago, 10-Apr-97, to lugnet.robotics.handyboard)
 

memory
(score: 1.125)

  Re: 68hc11F1
 
Hello mike, (...) I also wanted a small board with MCU, memory, serial and a bus to the outside world. This way i made a general io board and could connect anything to it. (...) You can buy the hc11F1 in 4 speeds, with a freq up to 16 Mhz, setting (...) (26 years ago, 29-Jul-98, to lugnet.robotics.handyboard)
 

memory
(score: 1.125)

  Re: Special Boxes
 
Richard wrote in message ... (...) It's still going over there. They're talking about memory requirements in computers or something. It's slowly dying. Jesse ___...___ Jesse The Jolly Jingoist Looking for answers? Read the rec.toys.lego FAQ! (URL) (...) (26 years ago, 1-Oct-98, to lugnet.off-topic.debate)
 

memory
(score: 1.125)

  Re: NQC 2.0 and some math questions
 
(...) I'm going from memory here, so I may miss a detail... int lock; #define TASK_BIT(task_num) (1 << task_num) void acquire_lock(int task_num) { while(1) { // wait for lock to be clear while(lock); // try to own it lock |= TASK_BIT(task_num); // (...) (25 years ago, 2-Oct-99, to lugnet.robotics.rcx.nqc)
 

memory
(score: 1.125)

  RE: AI and even more exiciting stuff
 
32K is a ton of memory for embedded 8 bit code... if you need data storage and processing then that's an entirely different thing -- it could easily make AI difficult. As far as fixed point vs. floating point, I once worked on a project where they (...) (25 years ago, 18-Oct-99, to lugnet.robotics)
 

memory
(score: 1.125)

  Re: Looking for a part
 
(...) I wrote 9 degrees from memory. I couldn't locate the previous discussion. (...) least three Spaceport sets, and the Mos Espa Podrace set. (...) Hmm. I wonder what caused the variation. A few ideas: 1. Differences between the molds in the (...) (25 years ago, 10-Feb-00, to lugnet.cad.dev)
 

memory
(score: 1.125)

  Re: What is spam?
 
(...) That one, but I was working from memory. (...) OK. I yield. It is AN accepted definition, not THE accepted definition. Most of the things we think of as spam are covered by senses 3,4 and 5 of their def. That includes mail you didn't ask for, (...) (25 years ago, 19-Feb-00, to lugnet.market.theory)
 

memory
(score: 1.125)

  RE: Which kit for universal joints and shock absorbers?
 
If my memory server me the Mars Explorer Mindstorm kit has both. Jarec (...) (24 years ago, 22-Aug-00, to lugnet.robotics)
 

memory
(score: 1.125)

  Re: The Datalog
 
(...) In that case: Dear Lego: Please allow random memory access via the next firmware, either through access to the datalog or some other mechanism. Thanks! (24 years ago, 10-Oct-00, to lugnet.robotics.rcx.nqc, lugnet.dear-lego)
 

memory
(score: 1.125)

  Re: Info on GMLTC Style Honeycomb structure
 
I believe from my memory that I can build four 30"x45" modules with about 200 of the blue tubs. It would build 3 normal modules and one 2x4/2x6 hybrid module. The hybrid would use 2x4 for the walls and 2x2 for the towers, but use 2x6 for the lattice (...) (24 years ago, 16-Dec-00, to lugnet.trains)
 

memory
(score: 1.125)

  Lugnet Burp
 
Lugnet burped again with the dreaded "out of memory" error again. It seemed to recover pretty quickly though. Just thought you might like to know. Frank (24 years ago, 9-Jan-01, to lugnet.admin.general)
 

memory
(score: 1.125)

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