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  Search Results: "Impossible to disassemble"
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  Re: New Cobi/Best-Lock
 
(...) I agree! I was afraid that they'd go for the Best-Lock proportions of two-plates:one-brick or, even worse, the 6:5 Best-Lock:LEGO brick-height ratio. I'm glad that they sensibly stuck with Cobi's existing proportions. (...) I'm very fond of (...) (18 years ago, 20-Apr-06, to lugnet.off-topic.clone-brands, FTX)
 

impossible
(score: 0.686)

  Re: The God Game!
 
(...) Somewhat fun, but I agree that some questions were flawed. The used certain words like "rational" or "justified" to put you in forced choice dilemas. About halfway through I stopped trying to give my own beliefs and started trying to just make (...) (18 years ago, 25-Apr-06, to lugnet.off-topic.debate)
 

impossible
(score: 0.685)

  Re: NXT Programming with Next Byte Codes
 
(...) The NQC compiler in some form or other is headed for NXT support but for a number of reasons I needed to produce a functional assembler first. Now that it is mostly complete I will be trying to shift gears and work on NQC. I will post several (...) (18 years ago, 3-May-06, to lugnet.robotics)
 

impossible
(score: 0.684)

  Re: LEGO Factory Updated
 
(...) Agh! I love that you can buy models priced per-part, but the part placing is driving me nuts! Tiles are the worst - they just won't fit. Try placing two headlight bricks (1x1 brick with stud on side) side-by side, then attaching a 1x4 tile (...) (18 years ago, 10-May-06, to lugnet.general, FTX)
 

impossible
(score: 0.684)

  Re: Manitou Rotary Truck
 
(...) Great job Mervyn! That looks quite involved. I am not familiar with that model, but it looks like a telehandler crossed with a mobile crane. It is definately more complex than the telehandler I did (in the "previously featured MOCs" section of (...) (18 years ago, 19-May-06, to lugnet.technic)
 

impossible
(score: 0.683)

  Re: Ultrasonic sensor interactions
 
The problem here is the management of a single shared resource, i.e. the air through which the ultrasonic signals travel. The lack of a Bluetooth broadcast mechanism makes the implementation of a conventional resource locking system difficult, but (...) (18 years ago, 21-May-06, to lugnet.robotics, FTX)
 

impossible
(score: 0.683)

  Re: LEGO Factory price list - Trains
 
--SNIP-- (...) I have a thought... what if these are the new prices for 9V. Shipping through factory would be a good way for Lego to sell 9V trains (there are some potential problems with confusion between systems but it could be made to work) but (...) (18 years ago, 22-May-06, to lugnet.market.shopping, FTX)
 

impossible
(score: 0.682)

  Re: R21 - ROOM BOOKED Sat JULY 22 - Tug of WAR
 
(...) I'm sorry, but it's impossible to disagree with Dave here... (URL) (18 years ago, 30-May-06, to lugnet.org.ca.rtltoronto)
 

impossible
(score: 0.682)

  Several LEGO Factory Train MOC's
 
I have several LEGO Factory Train MOC's I thought I would share. All of these were built using Digital Designer (I am to lazy to keep track of what parts I can and cannot use in MLCad). For the most part these went well. Getting Boggies to attach (...) (18 years ago, 25-May-06, to lugnet.trains, FTX) ! 
 

impossible
(score: 0.682)

  Re: Several LEGO Factory Train MOC's
 
I suppose I should have announced this as well... In lugnet.trains, Eric Kingsley wrote: I have several LEGO Factory Train MOC's I thought I would share. All of these were built using Digital Designer (I am to lazy to keep track of what parts I can (...) (18 years ago, 25-May-06, to lugnet.trains, lugnet.announce.moc, FTX) ! 
 

impossible
(score: 0.682)

  Re: LEGO Factory Commuter Train-- The Mariner
 
(...) Super model James! I just wanted to add... please register your model at save.9vtrains.com. Even if you don't want to enter the contest, this site has a good chance of creating a library of quality models. Maybe LEGO will get a better system, (...) (18 years ago, 2-Jun-06, to lugnet.trains)
 

impossible
(score: 0.681)

  Re: Two more Factory model... hoppers
 
(...) Well I have never had a problem getting something into my gallery but with that said the "Sub Galleries" and the "Member Search" are both quite broken. Now you can upload something to your gallery and it goes into moderation BUT you can still (...) (18 years ago, 7-Jun-06, to lugnet.trains)
 

impossible
(score: 0.681)

  Re: The Brick Testament - How Jesus of Nazareth Got Kissed, Got Crucified, and Came Back to Life
 
(...) Thanks. (...) I triple checked that to be sure, but every translation I could find does indeed haves "Mary the mother of Joses". There are so many different Mary's in the Gospels that it gets quite confusing. Who is Joses? Impossible to say. (...) (18 years ago, 10-Jun-06, to lugnet.build.ancient, FTX)
 

impossible
(score: 0.681)

  Re: 2nd Joe Vig contest entry - How Joe learned to stop worrying and love the bomb
 
(...) Dear Mr. Jr., (both you and Dear Sir Hoffman actually), you make it in such an unbearable fashion that, it is almost impossible not to want to take a shot... at both of you..:-) with my warmest embraces, Selçuk (18 years ago, 13-Jun-06, to lugnet.off-topic.debate, FTX)
 

impossible
(score: 0.680)

  Re: MegaBloks announces Mobile Suit Gundam License
 
(...) I agree that the plates and bricks don't always line up laser-straight with one another, but honestly I kind of like that. I've never had any major problems as a result, though I acknowledge that the fit can sometimes be a little tight. (...) (...) (18 years ago, 25-Jun-06, to lugnet.off-topic.clone-brands)
 

impossible
(score: 0.679)

  Re: Three metres long heavy beam transport
 
(...) Nathan, Thanks for the compliments. As I'm living in Europe, it's impossible to bring such models overseas. And I don't have any plans to visit the US in the near future. I keep it in the west part of Europe ;-) Best regards, Dennis (18 years ago, 10-Jul-06, to lugnet.modelteam, lugnet.technic, FTX)
 

impossible
(score: 0.678)

  Re: thoughts on gbc module reliability
 
(...) Plus, one of the train motors died, which required Steve to go to the LEGO store and buy the 4512 Cargo Train as a replacement. I also think the track was dirty and stopped conducting well, since by the end of the weekend the volunteers were (...) (18 years ago, 6-Jul-06, to lugnet.robotics)
 

impossible
(score: 0.678)

  Re: Using Stone Colors in LDraw/MLCAD
 
(...) That's correct. The "next version" of L3P will support it, as far as I know, but it's impossible to say when that will be out. LDView does support it, and LDGLite might. However, the current L3P does support 12-bit dithered colors 24-bit color (...) (18 years ago, 10-Jul-06, to lugnet.cad.mlcad, lugnet.color)
 

impossible
(score: 0.678)

  RE: unsubscribing?
 
This is very painful: impossible. I tried, had to give up, and so had to resort to automatically dump these in my junk mail. How awesome and inspiring this mail group might be for some, it has turned into a hassle for me (and now also for you I am (...) (18 years ago, 23-Jul-06, to lugnet.robotics)
 

impossible
(score: 0.678)

  Virtual BrikWars?
 
(...) it's too much out of my areas. Your project reminds me a little of the Lego environment and cars I made in another computer game, I think it was Micro Machines. (...) I assume that you are doing this for a 2d game, or else you'll need the (...) (18 years ago, 13-Jul-06, to lugnet.general, lugnet.cad, lugnet.gaming.brikwars)
 

impossible
(score: 0.677)

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