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  *62094 (-20)
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
(...) Sorry, but I think that the even/odd algorithm only work on 'correct' solids. For example, if you take a 'bad' box made of 6 faces that have holes beween them, your algorithm can lit an inside face. And in some parts, such a situation exists. (...) (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: Somebody help.
 
(...) So you already know her pretty well? Do you talk to her often? eric (25 years ago, 2-Oct-99, to lugnet.people)
 
  FS: Pirates 6280, 6250
 
I have for sale to following Pirate ships: 6280 Armada Flagship 6250 Cross Bone Clipper Both sets are new with the parts bags still sealed. The 6280's box has seen better days but, the box's seals are still intact. The 6250's box has been cut around (...) (25 years ago, 2-Oct-99, to lugnet.market.buy-sell-trade)
 
  Re: Question About Lugnet UK NG's
 
Nicholas Allan <nick@clunyterr.u-net.com> wrote in message news:FIz86D.7Lr@lugnet.com... (...) Correct. (25 years ago, 2-Oct-99, to lugnet.loc.uk)
 
  New DK books on their way
 
I picked up the latest 'Adventurers' magazine today. In it is a DK ad that shows some new books. 2 of their 'adventures' series, plus 2 that look interesting: Fabulous Figures and Amazing Animals. "15 figures from 100 bricks" claims the former on (...) (25 years ago, 2-Oct-99, to lugnet.loc.uk)
 
  Re: Download problem
 
(...) programs with the Spirit.OCX. I coded a huge program, with lots of tasks and subroutines, and long stretches of code. When I try to download it, I get the dots and then AsyncronBrickError returns Error 2048 (not 100% certain about the number) (...) (25 years ago, 2-Oct-99, to lugnet.robotics.rcx.nqc)
 
  Re: Hidden surface removal, and vertex order in part/primitive DAT files
 
Gary Williams: (...) I still think using 0 FACE ( CW | CCW | DOUBLE-SIDED | UNKNOWN ) is most practical. Play well, Jacob ---...--- -- E-mail: sparre@cats.nbi.dk -- -- Web...: <URL:(URL) -- ---...--- (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: Somebody help.
 
(...) elementry so I would see her every now and then. Here's the best piece of advice I can give you: Talk to her. Figure out a way (...) to (...) talking. (...) and (...) that (...) (25 years ago, 2-Oct-99, to lugnet.people)
 
  Re: Position Finding/Mapping
 
(...) Take a lesson from NASA and never use feet for anything important. <g> Using metric also means you don't need floating point, if you do things right. Erik Walthinsen <omega@cse.ogi.edu> - Staff Programmer @ OGI Quasar project - (URL) (...) (25 years ago, 2-Oct-99, to lugnet.robotics)
 
  Re: Somebody help.
 
(...) How do you know this girl? Is she in one of your classes, or is she a friend of a friend? Are you in a club together? Here's the best piece of advice I can give you: Talk to her. Figure out a way to get her talking and keep it up. Keep the (...) (25 years ago, 2-Oct-99, to lugnet.off-topic.debate, lugnet.people)
 
  Re: Position Finding/Mapping
 
Does anyone have any ideas on which platform is best? I have to buy parts for any of the ones listed on the Internals page(I didn't think about that). Can anyone say which ones are best? Also does anyone know of any other syncro drives on the (...) (25 years ago, 2-Oct-99, to lugnet.robotics)
 
  Re: POV --> JPG,GIF
 
(...) Mine save to .bmp files - which you can open in Windows Paint. Same thing, Paint Shop Pro works... I prefer to run with the pros and get Photoshop :) -Tim <>< (URL) timcourtne ICQ: 23951114 How to rob a bank in ancient Rome: "Catapultam habeo. (...) (25 years ago, 2-Oct-99, to lugnet.cad.dev)
 
  Re: Animated Space Station
 
Phew! Thanks a lot Eric! I was beginning to worry if it worked. Its only 7 pics so its jerky. Top was not fixed to base exactly so it wobbles a bit. This was a first attempt. Need to redo with more frames with each as small as possible. Thanks again (...) (25 years ago, 2-Oct-99, to lugnet.space)
 
  Re: Animated Space Station
 
(...) It works on my machine (Netscape Communicator 4.06 on SunOS), but the animation is kind of jerky- it seems to take a bit longer to download the new frame than is smooth, and I'm sitting behind several T3s. Also, the station seems to be (...) (25 years ago, 2-Oct-99, to lugnet.space)
 
  Re: Todd, how many names do you recognize?
 
Wow (...) (25 years ago, 2-Oct-99, to lugnet.general)
 
  Re: Anyone built a curved bridge?
 
Now I get it! The link that Larry gave was direct to the jpeg. When I check the source for the thumbnail page I see that Larry gets a special mention in one of the alt tags. Thanks John, Chris P.S. I really like that 8 wide coach that you are (...) (25 years ago, 2-Oct-99, to lugnet.trains)
 
  Re: Help me please
 
Michael, check out the book "The World of Lego Toys" for a start. Possibly available at your library - it is at mine (not very large town). Kevin (25 years ago, 2-Oct-99, to lugnet.general)
 
  Re: Animated Space Station
 
I really, really need someone to see if this works on their machine, PLEASE! Just click the picture, set it to fit 320X200, wait for it to download, and watch it spin around. All comments welcome. Thanks, Rick (...) (25 years ago, 2-Oct-99, to lugnet.space)
 
  8251 Sonic Cycle
 
This set may have been inventoried before, but I couldn't find it, so I made my own. Notes: (1) 'gray' is the American spelling, 'grey' is the British spelling. (2) dk = dark (3) tr = transparent/translucent (4) The flexible tubes were probably (...) (25 years ago, 2-Oct-99, to lugnet.db.inv)
 
  IC motion control
 
I am having problems with programming the handyboard using Interactive C 3.2. When I used the function fd(n) to test for continuous motor rotation, the board would crashed or it would only spin for a fraction of a second. Also, even when I put it in (...) (25 years ago, 2-Oct-99, to lugnet.robotics.handyboard)

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