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  Re: Beveled flex tubing  [DAT]
 
(...) Great! Note that it may be easier to use slant instead of stretch/rotate. It is a bit more difficult to figure out at the beginning, but it avoids calculations and gives simpler coefficients. Here is the result, applied to your file: 0 (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing  [DAT]
 
(...) That did it! Here's the part I needed... thanks again!!!! 0 ~Technic Flex-System Hose 45 bevel End 0 Name: 76_bevel3.dat 0 Author: Lar with hints from Philo 0 ROTATION CENTER 0 0 0 1 "Custom" 0 ROTATION CONFIG 0 0 0 WRITE Inner cylinder (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  LEGO Scrabble game
 
Okay, it might not be real. But it is still pretty cool. LEGO Scrabble (URL) Behance.net> About: (URL) -Abner (13 years ago, 24-May-11, to lugnet.gaming, FTX)  
 
  Re: Beveled flex tubing
 
(...) Google translate does a pretty fair job, actually, enough to suss out most of what is being said... Manfred's section of notes in the part authoring "tutorial" (URL) is also helpful (URL) wasn't aware that there was a sliced cylinder primitive (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: My attempts to get a vector line drawing
 
(...) Hey, this is interesting. Is it actually just drawing the visible lines in some final rendering stage? Or is there more going on there with the Stencil and/or Depth buffer? (13 years ago, 24-May-11, to lugnet.cad, FTX)
 
  Re: Beveled flex tubing
 
OK, I think what you miss is the 4-4cyls.dat primitive, add it to a regular 4-4cyli and you basically have what you need. For the tip, you need a slanted primitive (ring and edges). There is a tutorial (unfortunately in French) here (URL) , (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: Beveled flex tubing
 
(...) I was looking at trying to use your cutting tool, actually,.. stretch a 4-4cyli.dat to a long enough length (somehow?) and then just use a big quad tilted to 45 degrees as the "blade". But I can't quite suss out how to do it, being somewhat (...) (13 years ago, 24-May-11, to lugnet.cad)
 
  Re: MLCad Group
 
(...) Interesting indeed! Is there any kind of documentation on these META-commands anywhere? I think this may be a better alternative to my unfinished LDSwitch approach(?) /Tore (13 years ago, 24-May-11, to lugnet.cad.dev)
 
  Re: Export LDD to LDraw
 
(...) Could you send me a couple of samples of files exported to LDraw that are slightly off the grid so I can see if there is any easy way to auto-adjust them? /Tore (13 years ago, 24-May-11, to lugnet.cad.ldd)
 
  Export LDD to LDraw
 
Hello, When exporting an LDD file to LDraw the xyz position is slightly off the grid. What I do now is replace all dots with comma's, import the LDraw file in Excel, round all xyz coordintates on whole numbers, copy that to notepad and past in the (...) (13 years ago, 24-May-11, to lugnet.cad.ldd)


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