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  *571663 (-10)
  Re: Instead of ~Moved to
 
(...) Yes, I know my suggested approach has its obvious downsides. But the current system really makes me Yike!, too. When do we reach the point where the downsides of the current system overturn the advantages? I think we've already passed that (...) (15 years ago, 20-Jan-10, to lugnet.cad)
 
  Castle parts for sale
 
Hello everyone, Plenty of part lots are still available. All pieces are in great condition and come from a smoke free household. They have been in storage for years and have minimal use. :) Here is the entire lot for sale. (URL) is $200 or best (...) (15 years ago, 20-Jan-10, to lugnet.market.buy-sell-trade)
 
  Re: Instead of ~Moved to
 
(...) <snip> (...) (the "fake" number 111 sticks around, and the official design number 2222 points to it) Yikes! So you want everyone stuck with 111 for all eternity? With the current system, I'm free to remove 111.dat if I don't want it, and end (...) (15 years ago, 20-Jan-10, to lugnet.cad)
 
  Re: Instead of ~Moved to
 
(...) <SNIP> (...) The problem is that it doesn't. As I pointed out in my latest post, (URL) , almost every single existing LDraw model file ever made needs to be updated with every parts update realeasd. That has absolutely nothing to do with true (...) (15 years ago, 20-Jan-10, to lugnet.cad)
 
  Re: Instead of ~Moved to
 
(...) For some reason, those 18 "moved to" files in parts\s make a lot of noise for me. I know they shouldn't but they do and I haven't figured out the reason yet. There is another problem. It is kind of subtile, so I don't know if I'm able to (...) (15 years ago, 20-Jan-10, to lugnet.cad)
 
  Re: ControlLab 70909 Interface (9751?) VB.NET Class (DLL)
 
(...) Thanks for the update. The documentation is well written and organized. I look forward to future updates. If you need any help with testing or anything, just drop me an email. Brian (15 years ago, 20-Jan-10, to lugnet.dacta)
 
  Re: Question about gearing Power Functions-based trains
 
(...) Actually, the 9V motor also had the same issue around corners, but I believe it was not caused by the required wheel slip, but by the increased friction on the flanges when they run at a (fairly large) angle to the rails on the corners. This (...) (15 years ago, 20-Jan-10, to lugnet.trains, FTX)  
 
  Re: Instead of ~Moved to
 
(...) Advanced folks could have MovedTo directory and move all the "0 ~Moved To" files there. You can then add MovedTo to MLCad.ini to tell it about the MovedTo directory. You keep the MovedTo files (if you want), MLCad's auto update, and yet not (...) (15 years ago, 19-Jan-10, to lugnet.cad)
 
  Question about gearing Power Functions-based trains
 
I've noticed that because the Emerald Night's two sets of driver wheels are locked together, the engine struggles to go around corners: the outer wheels have further to turn, so the wheels slip and the engine's movement becomes jerky. Would it be (...) (15 years ago, 19-Jan-10, to lugnet.trains, lugnet.technic, lugnet.robotics, FTX)
 
  dSwitch Aquasaurs Temp Monitor
 
Hey gang I just finished this MOC. This one use a LEGO Mindstorms NXT and a dSwitch to control a 120V light to aid in heating an Aquasaurs tank. More info at the link below: (URL) (15 years ago, 19-Jan-10, to lugnet.robotics)

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