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I finally built something. Not a spaceship, nor a building. Not micro, or minifig scale. (URL) Been wanting to build a rose (that sounds SO odd) for at least two years because the design challenge is really interesting: how go you get a medium that (...) (17 years ago, 13-Jul-07, to lugnet.announce.moc, lugnet.build.sculpture, FTX) !
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| | Re: Legofest di Ballabio: raccolta materiale multimediale
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Io ho circa 200 foto, ma penso che non ci sia niente di particolare, magari possono servire quelle del torneo robotico che, anche se limitato nei concorrenti, è stato divertente! Giuliano Marco Chiappa ha scritto: (...) (17 years ago, 13-Jul-07, to lugnet.org.it.itlug)
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| | Nuovo Bricx CC
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ciao ieri sera volevo scaricare il software BricxCC su PC di casa, mio figlio Luca (un nome una garanzia), vuoile cimentarsi nella programmazione!! Ho visto che esiste una versione nuova!!!!! Quindi è possibile usarlo con l'NXT???!!! Ci sono (...) (17 years ago, 13-Jul-07, to lugnet.org.it.itlug)
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| | Re: Building Robopussy
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(...) (URL) Indeed> (...) If i was making a doggy-styled mecha, I'd be mainly concerned with how it looks from behind. (...) It will have a metallic robot body, which may or may not have stripes. (...) I would like whiskers, but couldn't come up (...) (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
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| | Re: Building Robopussy
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(...) Or grok the fullness even. Robopussy, strictly speaking, is neither mech nor mecha, but it uses a lot of the same build techinques, so this seemed like the best place to post it. I call it a 'big-fig'. (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
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| | Re: 3D Transformations Architecture Question
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(...) Sorry. I guess I didn't fully understand why you wanted to do the pre-multiplies. Hopefully this reply will be closer to what you are looking for. LDView 1.0 did exactly what you suggest. It calculated the final coordinates for every single (...) (17 years ago, 13-Jul-07, to lugnet.cad, FTX)
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| | Re: Building Robopussy
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(...) It turns out there was a (URL) thread> about the terms! Live and learn. Cheers Richie Dulin (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
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| | Re: 3D Transformations Architecture Question
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(...) Travis, Thanks, but that answer is exactly what I was trying to avoid in this discussion. I understand about creating a transformation matrix, a camera matrix and a projection/perspective matrix. I understand about compositing them all for a (...) (17 years ago, 13-Jul-07, to lugnet.cad, FTX)
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| | Re: WWE Superstars in LEGO
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(...) Nice work. Now let's see the classics.... Iron Sheik, Rowdy Roddy Piper, Jimmy "Superfly" Snooka, "Macho Man" Randy Savage, Danny Davis (the corrupt referee), and my favorite, George "The Animal" Steele. (17 years ago, 13-Jul-07, to lugnet.build.minifigs, FTX)
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| | Re: Building Robopussy
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(...) I've always thought it was: Mech = big robot with a human pilot, no gun. Mecha = big robot with a human pilot, big gun. I don't really grok mechs/mechas that much though, so I am probably wide of the mark there. Cheers Richie Dulin (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
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| | Re: Building Robopussy
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(...) It's great to finally see cartoony stuff in mecha again. It reminds me of the stuff Felix makes. There was another guy that made something similar with action figure inspired commandos. Your moc doesn't look very feline though. It kinda looks (...) (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
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| | Re: 3D Transformations Architecture Question
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(...) Actually, based on what you write after the above, this is a "How do you draw in 3D?" question, which is fairly close to "How do you do 3D?". The implementation details of how 3D gets drawn to the screen tend to answer all your questions. When (...) (17 years ago, 13-Jul-07, to lugnet.cad, FTX)
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| | Re: 3D Transformations Architecture Question
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Basically you keep 1 copy of the object with its vertices in their original position (local or model space). You take the local to world, world to view, view to projection and projection to viewport matrices and multiply them to get a single (...) (17 years ago, 13-Jul-07, to lugnet.cad)
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| | Re: Search path question
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(...) The way I understand the file handeling system, this should not load. Because every file's references must be handled relative from the file being loaded (not to the main file). So calling sub/sub2.ldr from sub/sub1.ldr will look at (...) (17 years ago, 13-Jul-07, to lugnet.cad.dev)
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| | Re: Building Robopussy
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(...) Ah. Okay. I was going to suggest that having a look at a real cat might be helpful to get the look right, but if that's not what you're aiming for, then you are probably on the right track. (...) Ah. Right. Yes, I guess if something has (...) (17 years ago, 13-Jul-07, to lugnet.build.mecha, FTX)
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| | Re: Call for Presentations at NWBrickCon 2007
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(...) I am working on a couple of possible presentations for NWBrickCon. One of them, I could use some help on. It will be an Art Exhibit called: "Minifigs Behaving Badly" There are many examples of minifigs in official sets, catalogs, and idea (...) (17 years ago, 13-Jul-07, to lugnet.events.nwbrickcon, FTX)
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| | Re: Paul Sinasohn, Where is the Minifig Parts Jambalaya
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(...) Paul, It has been well over 7 business days since you stated on LUGNET that you would send it. I fully expect you to ensure this package arrives soon. Email me if you need my address again, but there was a completed mailing label included. (...) (17 years ago, 12-Jul-07, to lugnet.market.jambalaya, FTX)
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| | Re: Search path question
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(...) I would also lean towards always requiring the subdirectory, but am open to argument the other way. ROSCO (17 years ago, 12-Jul-07, to lugnet.cad.dev)
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| | Re: Bulldozer, Batman and Tie Crawler
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(...) The official release is August, but as we know, they sometimes arrive earlier or later. ROSCO (URL) (17 years ago, 12-Jul-07, to lugnet.loc.au, FTX)
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| | 3D Transformations Architecture Question
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Feedback from the guys who built the viewers (LDGlite, LDView, etc) would be really great on this. I have a project, not Lego, but similar and I'm writing some software for 3D viewing and manipulation of items. The LDraw architecture is a good match (...) (17 years ago, 12-Jul-07, to lugnet.cad)
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