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  Re: rtlToronto22 Ideas?
 
In lugnet.org.ca.rtltoronto, Steve Hassenplug wrote: <snip> (...) I'm liking this idea more and more. I like the time factor to help determine the winner and I like the time penalty for every 'touch'. It's just like Project X except one row and (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  LEGO ships instead of regular game bits
 
John K made lego ships that fit on the (URL) board just fine. (URL) More pictures: (2 URLs) (20 years ago, 2-Aug-06, to lugnet.mediawatch, lugnet.gaming, lugnet.pirates, FTX)
 
  AAA LEGO ambasciatori cercasi
 
cari fratelli in abiesse, vi inoltro la mail di jan col annuncio che la premiata ditta cerca ambasciatori per il quarto ciclo. visto che servono buone conoscenze del inglese per poter partecipare e rispondere alle 1500 mail che sono state scambiate (...) (20 years ago, 2-Aug-06, to lugnet.org.it.itlug)
 
  Re: rtlToronto22 Ideas?
 
(...) The easiest way is to cover the board with tiles. However, that's a bunch of tiles, and not everyone has that available (after they've made the cubes). On the other hand, leaving the board as-is will give better builders another challenge to (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)
 
  Re: rtlToronto22 Ideas?
 
(...) See that's the problem I have with 3T...it's bankrupt by default. Same with ProjectY...we're all making the assumption most entries won't work properly, so don't worry that the outcome is deterministic is a non issue. It seems to me kind of (...) (20 years ago, 2-Aug-06, to lugnet.org.ca.rtltoronto)


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