 | | Re: LEGO Factory Updated
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(...) So just use MLCAD and then open the models with LDD...as long as the parts exist, it'll work fine. --Bram (20 years ago, 10-May-06, to lugnet.general, FTX)
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 | | Re: Jason, eerr I mean, Junkbot... how do I love thee?
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(...) Only 2 days? You haven't spent near enough time on this wonderful game. It's been almost 4 years since I went on my month long spiral into Junkbot madness. I even (URL) posted my level scores> on LUGNET when it was all over. I've fallen in the (...) (20 years ago, 10-May-06, to lugnet.org.ca.parlugment, FTX)
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 | | Re: LEGO Factory Updated
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(...) If you put all four headlight bricks in place for the 1x4 tile to "snap" to, it'll work. You can then remove the two outer headlight bricks. I know your point is that some things that should work don't (no argument there!) but it's also true (...) (20 years ago, 10-May-06, to lugnet.general, FTX)
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 | | Re: LEGO Factory Updated
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(...) There is a black 2x8 technic plate very confusingly located on the "Technic Pegs" parts page. Perfect for train bases... Steve (20 years ago, 10-May-06, to lugnet.general, FTX)
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 | | Re: Jason, eerr I mean, Junkbot... how do I love thee?
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OK. I vented and felt much better for having gotten that off my chest. After venting, I went back and completed those 3 problem levels in under 15 minutes. My score is now 459 with gold in all 60 stages. I can sleep now. Be careful what you post in (...) (20 years ago, 10-May-06, to lugnet.org.ca.parlugment, FTX)
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 | | Re: LEGO Factory Updated
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(...) OK, I have to admit that this seems to work very well. (Well, exporting anyway; importing seems more hit and miss due to part constraints in LDD.) Having said that, I'd like to request here that this be added to the documentation. It's (...) (20 years ago, 10-May-06, to lugnet.cad, FTX)
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 | | Re: Stereograms of my Space and Vignette MOCs
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(...) LDView gives you the option of "Cross-eyed" viewing or "Parallel" viewing. The former (which is default) appears to be what you used, and is somewhat self-explanatory: to view the images in 3D, cross your eyes so that your right eye is focused (...) (20 years ago, 10-May-06, to lugnet.space, lugnet.build.vignette, FTX)
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 | | Re: Stereograms of my Space and Vignette MOCs
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(...) LDView doesn't support orthagonal cameras at all, actually. It supports camera angles as small as 0.1 degrees, which end up looking really close to orthagonal, but it doesn't support orthagonal cameras. I'm assuming Jeffery's original images (...) (20 years ago, 10-May-06, to lugnet.cad, FTX)
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 | | Re: Jason, eerr I mean, Junkbot... how do I love thee?
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(...) JANEY! Why did you have to post that link? I had seen Jason's Junkbot before but had no clue it was inspired by a very addictive game that I have just spent the last two days trying to complete! I just finished in 467 moves with GOLD in all (...) (20 years ago, 10-May-06, to lugnet.org.ca.parlugment, FTX)
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 | | Re: LEGO Factory Updated
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"Jason J Railton" <j.j.railton@ntlworld.com> wrote in message news:Iz0wE9.16Bq@lugnet.com... (...) I tried to do what you described below, and it would appear the LDD designers have forgotten some rather common and obvious connections. (...) The (...) (20 years ago, 10-May-06, to lugnet.general)
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