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  Re: Train Factory palette
 
(...) True, true, but I'm thinking I would almost rather not waste the slots in the palette with clicky hinged versions... they're that bad. I'd rather ask for what I actually want and be told no, then decide what to do. YMMV of course. (21 years ago, 18-Sep-05, to lugnet.trains)
 
  Re: I posted some new pics y'all, otherwise known as the confessions of a belville builder
 
(...) Brilliant again, Damien. I especially like the outpost of the archers. This is a good inspiration for doing something more with these little ladies. Till now I used them only as a sort of referential of the dimensions of my buildings. (URL) (...) (21 years ago, 18-Sep-05, to lugnet.belville)
 
  Re: Mating Game - moc up
 
(...) To a large extent I believe this is your problem to figure out. I like the idea of saying the hopper is no more then 10 blocks above the play surface. Now it's my problem to figure out how to tell I'm over someone else's hopper and release a (...) (21 years ago, 18-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Re: Mating Game - moc up
 
(...) Hey, Still wondering how will the robots find eachothers hopper, has that been decided yet? Vitali (21 years ago, 18-Sep-05, to lugnet.org.ca.rtltoronto)
 
  Sono in arretrato di 128 messaggi
 
Ciao a tutti, finalmente stasera dopo molto tempo mi sono deciso di controllare il newsgroup, non potete immaginare che faccia ho fatto dopo aver visto che avevo 128 messagi da leggere (adesso me ne mancano 91 che finirò un'altra volta). Ma (...) (21 years ago, 18-Sep-05, to lugnet.org.it.itlug)

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