 | | Re: Ability of newer 9V motors
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(...) Welcome to .trains (...) That makes 6 cars total? 2 engines and 4 coaches? I'd get a second motor. (...) Most people have found that the speed regulator can power two motors without a problem. In fact many people goes as high as three motors (...) (20 years ago, 25-Aug-05, to lugnet.trains)
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 | | Sep. meeting - Back to the Brick
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Jeramy posted a while ago about an idea he calls Back to the Brick. The idea is to enrich and bring variety to the overall LEGO experience of us IndyLUG members so that we don't become burnt out on shows and show planning. I have an idea for a Back (...) (20 years ago, 25-Aug-05, to lugnet.org.us.indylug)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Wow, my first impressions are that it is very cool. I poked it with a stick and here are some observations that I made... *I'd love to have preset views like other LCad programs (press 1, 2, 3... etc for different views of model) (...) (20 years ago, 25-Aug-05, to lugnet.cad.dev.mac)
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 | | De Plane Boss, De Plane! And a Joe Vig Vignette (not risque this time, but a little off color)
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Heres a vig to celebrate freak's new profession: (URL) Joe Vig has a bad reaction to a candy bar: (URL) My entire vignette gallery: (URL) Steve (20 years ago, 25-Aug-05, to lugnet.build.vignette, lugnet.town)
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 | | Ability of newer 9V motors
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Since I'm new to Lego trains (bought my first Lego train set last week #4511 + an extra #10158 car), I'm wondering exactly how powerful the little motor that comes with the set is. It seems to have no problem moving the 3 cars that I currently own (...) (20 years ago, 25-Aug-05, to lugnet.trains)
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 | | Re: Just saw this 8421 with a luffing jib
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(...) extension motor (using a differential or something) so it spooled out as the boom extends ;) ROSCO (20 years ago, 25-Aug-05, to lugnet.technic)
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 | | Re: Legway (Sensor Type Correction)
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A couple ppl asked about this, but I realize I have no pics yet. For now, here is a movie of the thing, you can see the flashlight pretty well: (...) ___...___ Start your day with Yahoo! - make it your home page (URL) (20 years ago, 24-Aug-05, to lugnet.robotics)
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 | | Just saw this 8421 with a luffing jib
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I just saw this pic of a crane (8421) with a luffing jib. Here are the pics: (URL) (20 years ago, 24-Aug-05, to lugnet.technic)
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 | | Re: MLCAD mirrored submodels - Help please
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(...) Hi Torben, To mirror you need to edit the rotation matrix by hand. It is easiest to do if you have only rotated in 90 degree angles in which case you just put a negative sign in front of one of the entries and that mirrors along that axis. (...) (20 years ago, 24-Aug-05, to lugnet.cad.mlcad)
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 | | Re: Brickfest Pneumatic Master and new Pneumatic Gate Circuits
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(...) I mechanically link the two pistons together so they act as though they were one larger piston, also I mechanically link the four switches. This eliminates any issue with racing between the two pistons and their switches. Could you explain in (...) (20 years ago, 24-Aug-05, to lugnet.technic)
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 | | Re: A LEGO double-throw switch?
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(...) Or, connect it to a technic turntable, so you can rotate it to any angle you want. ROSCO (20 years ago, 24-Aug-05, to lugnet.robotics)
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 | | Re: Siete ingegneri o artisti ?
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(...) Benvenuto! (...) <KRIPTIK> Personalmente, sono un artista, ma sono un ingegnere... </KRIPTIK> (20 years ago, 24-Aug-05, to lugnet.org.it.itlug)
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 | | Re: Lego Train Factory - "preliminary wagon design"
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(...) Wow, I hope they brew up a better motor unit. The current one did not have to be designed to be efficient like the technic gear motor shipped with the RIS sets. It relies on endless juice from the controller. I think if they just use the (...) (20 years ago, 24-Aug-05, to lugnet.trains, FTX)
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 | | Re: A LEGO double-throw switch?
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(...) The following design will turn a polarity switch into a two-way splitter. (URL) That is, the switch controls whether the input will go to the left output or the right. Use two of these, one at each ends of the conveyor belt, to make a (...) (20 years ago, 24-Aug-05, to lugnet.robotics)
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 | | Re: Telehandler finally completed
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(...) Thanks for the kind words Vineet! What I meant was; before the boom only elevated to about 35 degrees. The real ones go past 45 degrees. It was a good design that needed improvement. I think it is lighter now too. One good tip I got at (...) (20 years ago, 24-Aug-05, to lugnet.technic)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Well that just sucks. They don't want too many people using LDraw, I guess? Because many users simply won't jump through that many hoops to get started. They'll download a CAD program, double-click it, see scary messages about LDraw not being (...) (20 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: Announcing Bricksmith for Macintosh
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(...) Perfect. Sorry I missed that before, and thanks for pointing it out! Best, Joe (20 years ago, 24-Aug-05, to lugnet.cad.dev.mac, FTX)
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 | | Re: MLCAD mirrored submodels - Help please
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(...) Thanks Niels - you're absolutely right. Inserting the submodel higher up and moving it down sorts it. Plus new things underneath are sorted as well. However, I'd be very grateful to know how to mirror, if you could please. In this case (...) (20 years ago, 24-Aug-05, to lugnet.cad.mlcad)
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 | | Re: BrickSpace now available for download.
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(...) Just so that ya don't put yourself out more money than ya have to - here's a list of Amazon available new copies. Under $2 for the cheapest one. :D (URL) Comp sounds like it oughta be able to handle it, and there is a file in the mod called (...) (20 years ago, 24-Aug-05, to lugnet.space, FTX)
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 | | Re: BrickSpace now available for download.
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(...) I'll have to try it on my home PC when I get a copy of the game (I'm bidding on a used copy on eBay right now). My PC is something like a 1.3 Ghz Athlon, with an older GeForce card (AGP 2x) and 256 MB of ram. I'll let you know how it plays on (...) (20 years ago, 24-Aug-05, to lugnet.space, FTX)
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