To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
To LUGNET News Traffic PageSign In (Members)
  *381547 (-20)
  higasi nakano
 
Hi all, I would like to get in contact with Higasi Nakano. Could he or some who knows him contact me directly? Thanks very much. Jeroen de Haan (22 years ago, 1-Feb-03, to lugnet.loc.jp)
 
  Re: Debut MOCs: Landmate Frenzy
 
(...) I just did! Nice! (...) Ohhhhhhhh, ok. I have alot more cash than I used too, but still not enough to get everything I want, like Yoda. (...) Ahh, yes. I know a *little* about appleseed, but not enough to have spotted that. What exactly do you (...) (22 years ago, 1-Feb-03, to lugnet.build.mecha)
 
  Re: Debut MOCs: Landmate Frenzy
 
(...) Thanks! I like to build small, it allows me to stretch my skills. The K3A seems to go over well with everyone I've shown it to (some of the guys at an anime club I belong to couldn't put it down!). I thought some of the weapons were a little (...) (22 years ago, 1-Feb-03, to lugnet.build.mecha)
 
  Re: VICTORY! - Walmart Clearance Sale
 
(...) Neat, thanks! -- TWS Garrison (URL) capital letters in address for direct reply. (22 years ago, 1-Feb-03, to lugnet.org.us.indylug)
 
  October Layout
 
Here is what i was messing around with: (URL) also working on another one. I think eventually we should combine parts from everyones different layout to create the october layout. mark (22 years ago, 1-Feb-03, to lugnet.org.us.indylug)
 
  Re: frame RCX reply how
 
"Pat LaVarre" <ppaatt@aol.com> wrote in message news:H9nAFD.7v@lugnet.com... (...) like x (...) byte x (...) course (...) the 4 (...) find (...) 10 EF? I follow you now (helps to look at the actual code ;-)... I would expect that raw byte sequence (...) (22 years ago, 1-Feb-03, to lugnet.robotics.rcx)
 
  Re: I will be on the Home & Garden channel soon with my Lego collection!
 
(...) Dave, Do you know which show you'll be on? (22 years ago, 1-Feb-03, to lugnet.general)
 
  Re: frame RCX reply how
 
Concerning the parsing of LEGO packets, I've found these bits to be useful in coming up with a parsing algorithm: * Packets start with 0x55 * Individual bytes of a packet are sent with little or no delay in between bytes * Packets may or may not (...) (22 years ago, 1-Feb-03, to lugnet.robotics.rcx)
 
  Re: frame RCX reply how
 
(...) ... (...) Corrected/ elaborated in [square brackets]. I found my error by comparing bricxcc to a delightfully inaccurate summary of ~kekoa on replies that I built some time ago. Except again, op 63/6B UploadRam I find only in in "LASM Byte (...) (22 years ago, 1-Feb-03, to lugnet.robotics.rcx)
 
  Re: I've done it again!
 
(...) Great job as always. How do you paint them so precise and what kind of colors are you using? (Just wondered) Love LEGO, Love Castle Yaron "Webrain" Dori (22 years ago, 1-Feb-03, to lugnet.castle)
 
  Re: A complete Medieval Marketplace street
 
(...) And Welcome back Nathan Love LEGO, Love Castle Yaron "Webrain" Dori (22 years ago, 1-Feb-03, to lugnet.castle)
 
  Re: frame RCX reply how
 
(...) Ouch, we may be framing the hex differently here, sorry. The only x10 Ping known to me is the x10/18 command op that gets embedded inside of a packet like x 55 FF 00 10 EF 10 EF to provoke a reply packet like x 55 FF 00 18 E7 18 E7, or vice (...) (22 years ago, 1-Feb-03, to lugnet.robotics.rcx)
 
  Re: Debut MOCs: Landmate Frenzy
 
i checked your creations out yesterday and i was incredibly impressed. i really dig how each of your mechs are very compact and chunky. it makes them seem more brutish. great weapons, too. my favorite is the k3a-landmate. it would be great if you (...) (22 years ago, 1-Feb-03, to lugnet.build.mecha)
 
  Re: report dalla fiera di Norimberga
 
(...) AHHH...HHH!!! scala minifig? w. (cazzo, devo andare a cambiare i pannolini - mi sono pisciato adosso per l'emozione) (22 years ago, 1-Feb-03, to lugnet.loc.it)
 
  Re: A complete Medieval Marketplace street
 
(...) The scene overall looks pretty lively, and the arrangement of the buildings reminded me kind of a renaissance faire. Of course, the most interesting shops by far were the produce market (I believe the green shop at the end) and of course the (...) (22 years ago, 1-Feb-03, to lugnet.castle)
 
  Re: Utility for Conditional Lines
 
(...) uhrg ... there are so many: (URL) about a hint? w. (22 years ago, 1-Feb-03, to lugnet.cad)
 
  Re: Utility for Conditional Lines
 
hi orion, (...) many thx ps. by the way - you did a great job: (URL) (22 years ago, 1-Feb-03, to lugnet.cad)
 
  Re: Debut MOCs: Landmate Frenzy
 
(...) Pshah, Mladen can deal. Wait 'til he sees what I did to his Pixie! (...) more angular. And yes, they are missile racks I'm not surprised by the resemblance. I'm a big fan of SDF Macross, one of the series that Battletech lifted designs from. (...) (22 years ago, 1-Feb-03, to lugnet.build.mecha)
 
  Re: track plan and parts needed
 
(...) I like the larger center space which should make it easier to set up buildings inside the layout. The city block looks beter organized than your last plan and should provide plenty of blocks for members to fill. However, I noticed there (...) (22 years ago, 1-Feb-03, to lugnet.org.us.indylug)
 
  Re: Method for splitting quads with not coplanar vertices?
 
(...) :-( okay, thx for the info anyway. willy (22 years ago, 1-Feb-03, to lugnet.cad)


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR