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    Re: iPad and Android —Orion Pobursky
   (...) Not that I'm aware of. The biggest issue I can think of is how to handle the library. I think the best way would be to convert it to a binary format and update the app every time a new parts update is released. -Orion (13 years ago, 16-Dec-10, to lugnet.cad)
   
        Re: iPad and Android —Travis Cobbs
   (...) I own a 4th-gen iPod Touch, and I even have an iPad at work, so I've considered it. I think it could be done for the iPad/iPhone/iPod Touch. In fact, I could see a pared-down LDView running there quite happily. The library could be a simple (...) (13 years ago, 16-Dec-10, to lugnet.cad)
   
        Re: iPad and Android —Don Heyse
     (...) A simple zip file also makes sense for Android. I believe that SDK uses java, and the .jar files used by java apps are really just .zip files with a different file extension. (...) Yeah, maybe it makes more sense to try and push the Bricasso (...) (13 years ago, 17-Dec-10, to lugnet.cad)
   
        Re: iPad and Android —Jim DeVona
     (...) This is an issue I considered during my brief fling with a Java-based LDraw web viewer: (URL) I own a 4th-gen iPod Touch, and I even have an iPad at work, so I've considered (...) That would be really neat. Having a static library (e.g. (...) (13 years ago, 17-Dec-10, to lugnet.cad)
    
         Re: iPad and Android —Travis Cobbs
     (...) It is true that you can download and install the iOS SDK with a free Apple developer account, so you can in theory develop an app without paying any money. However, in order to get the app onto a non-jailbroken iOS device, you have to pay the (...) (13 years ago, 17-Dec-10, to lugnet.cad)
   
        Re: iPad and Android —Paul Sinasohn
     (...) I'd be willing to front the iOS developer fee in partnership with someone, but I really don't want to have to learn how to program... Anyone interested? We could charge a buck for the finished app to get back the developer fee... Paul (13 years ago, 18-Dec-10, to lugnet.cad)
    
         Re: iPad and Android —Travis Cobbs
     (...) I'd be interested, but I should warn you that I'm unsure about the ability of an LDraw viewer to sell 145 copies at $.99 each, which is how many would have to sell to recoup the $100. (If I was highly confident of the market, I'd do it all (...) (13 years ago, 20-Dec-10, to lugnet.cad)
    
         Re: iPad and Android —John Neal
     (...) Okay, explain to me (in layman terms) what you are talking about here. If it is anything remotely related to ldraw and LEGO, hell, I'd pay the .99 to support the effort! JOHN (13 years ago, 20-Dec-10, to lugnet.cad, FTX)
    
         Re: iPad and Android —Travis Cobbs
     (...) It would be an LDraw viewer for iPhone/iPad/iPod Touch. If I wrote it, it would be based on LDView (and presumably be called LDView), but would have a simplified UI appropriate to the iOS touch interface. It would be available on the Apple App (...) (13 years ago, 21-Dec-10, to lugnet.cad, FTX)
    
         Re: iPad and Android —Chris Eyerly
     (...) Could you team up with Ace Kim from fbtb.net who has already created an app? (URL) That would save the $100 cost, sell for $.99 or even $1.99? Just a thought. I'd buy one. Chris Eyerly (13 years ago, 21-Dec-10, to lugnet.cad, FTX)
    
         Re: iPad and Android —Travis Cobbs
     (...) Thanks for the suggestion. The answer would depend on two things: Whether or not Ace and I could come to an agreement. Whether or not Ace has a company. Joint iOS development requires proving to Apple that there is an actual company involved. (...) (13 years ago, 24-Dec-10, to lugnet.cad, FTX)
   
        Re: iPad and Android —Scott Wardlaw
   (...) A friend of mine has written just three super cheesy apps and has more than re-cooped the fee. Might be worth it. Scott W. (13 years ago, 23-Dec-10, to lugnet.cad)
 

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