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Subject: 
Re: LEGO 9V Train Communication II
Newsgroups: 
lugnet.trains
Date: 
Wed, 19 Dec 2007 13:19:47 GMT
Viewed: 
31641 times
  
In lugnet.trains, Dave Curtis wrote:
In lugnet.trains, Brian Davis wrote:
In lugnet.trains, Remko Stift wrote:

wrote on the Dutch Lego forum the following:

- infrared control;

One interesting possibility is an IR remote that does not have to have a
constant signal to work. In other words, have the remote send commands that
change the state of the train, but not need to continuously send a "go forward"
command or similar. That would solve the "long dark tunnel" problem as well.

Ummm.... except that you lose control when the train goes into a tunnel, or you
have areas of unreliable control on your layout.  Losing control in a tunnel
would be a big deal for "serious" model railroaders that like off-stage
"staging" yards.  Not such a big deal for any but the most ambitious Lego
layout, I suppose.

Personally, its the "unreliable control" aspect of IR that concerns me.

One thought that comes to mind is that if we can reverse engineer the IR
protocol, there is no reason we can't build repeaters or our own controllers.
You could sprinkle IR transmitters throughout the layout and wire them all in
parallel. With that, the loco should never be out of reliable communication
range.

An IR controlled turn-out motor would also be on my wish list.

-dave

HiTechnic / LEGO now offer an "Infrared Link" for the NXT that seems to be
exactly the sort of thing you're describing here - and it is advertised as being
compatible with the Power Functions and train IR protocol.  This would mean that
no reverse engineering is necessary - just hook it up to the NXT and go.

It will be interesting to see what people come up with when they combine this
with trains.  I foresee a sort of primitive DCC - sensors on a layout would be
coupled with the IR links to send signals to a train in response to movements of
a train.  You know, one train pulls into a yard, signaling another to pull out
of the station.  I think all of that will be within reach with the new IR link.

Here's the link to the, um... "link":
<http://shop.lego.com/Product/?p=MS1046>

-Jordan



Message has 1 Reply:
  Re: LEGO 9V Train Communication II
 
(...) Hi Jordan, while this sounds like an interesting solution, it also sounds like a very expensive one as opposed to going for RF in the first place (yep, I know that RF remote controls have their own issues, power consumption being a significant (...) (17 years ago, 19-Dec-07, to lugnet.trains)

Message is in Reply To:
  Re: LEGO 9V Train Communication II
 
(...) Ummm.... except that you lose control when the train goes into a tunnel, or you have areas of unreliable control on your layout. Losing control in a tunnel would be a big deal for "serious" model railroaders that like off-stage "staging" (...) (17 years ago, 19-Dec-07, to lugnet.trains)

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