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 Trains / 26173 (-10)
  Re: A double crossover
 
(...) levers, i don't need no stinkin levers =) seriously though i have a pile of well over 40 of those little levers that i never use. there a waist of time and they just draw attention at train shows. there like magnets for kiddy hands. besides (...) (19 years ago, 23-Nov-05, to lugnet.trains, lugnet.parts.custom)
 
  Re: Alco-like Cuban Sugar Train
 
(...) I like it a lot and just love the color scheme. Even the dark bley cab roof. All the colors work very well. I wil be giving this a brick build attempt quite soon. Best, Jonathan (19 years ago, 22-Nov-05, to lugnet.trains, FTX)
 
  Re: Alco-like Cuban Sugar Train
 
(...) I forgot to mention in the post (and to X-post to .schleim) that I've added the grille work separately to BS to make it easier to see the technique. You can find it in this (URL). Tim (19 years ago, 22-Nov-05, to lugnet.trains, lugnet.build.schleim, FTX)
 
  Re: Alco-like Cuban Sugar Train
 
(...) That grille work is excellent with the fence parts used to create a thin vertical line segment between the protruding grilles. Thanks for highlighting this bit of detail work. Really nice! later, James Mathis (19 years ago, 22-Nov-05, to lugnet.trains, FTX)
 
  Re: A double crossover
 
(...) First, wow. That is a gorgeous switch. I must admit I was a bit amused by Rosco's comment about long wheelbase cars hitting the lever. I gave up on levers a long time ago :) That is a good observation though Rosco. Chris (19 years ago, 22-Nov-05, to lugnet.trains, lugnet.parts.custom)
 
  Alco-like Cuban Sugar Train
 
Hi all, Yesterday I saw (URL) train> and just had to build it. The problem was, I'd sworn to myself to avoid Alco-like diesels as so many people have done them so well. (URL) Well, as you can see in the end I relented (to myself) and went ahead and (...) (19 years ago, 22-Nov-05, to lugnet.trains, FTX)  
 
  Re: A double crossover
 
(...) Well since you asked. i guess you could say it's too easy because i allready have a working automated crossover. the doubble would take longer to do but it should be easy enough. (3 URLs) (...) keep dreaming =). there is no way i'm taking that (...) (19 years ago, 22-Nov-05, to lugnet.trains, lugnet.parts.custom, FTX)
 
  Re: A double crossover
 
(...) technicly the throw is one stud closer but i don't think i'm going to move them to the outside unless i find an issue with it. besides the place in which i'm thinking of placing this switch i don't have space for the throws to be outside the (...) (19 years ago, 22-Nov-05, to lugnet.trains, lugnet.parts.custom, FTX)
 
  Re: A double crossover
 
In lugnet.announce, Ondrew Hartigan wrote: (snip) I saw some sneak preview pics and was floored then. Wow. Now, for your next trick, let's see you get the points on this one to interlock (if one turnout is thrown to take the crossover, the (...) (19 years ago, 22-Nov-05, to lugnet.trains, lugnet.parts.custom, FTX)
 
  Re: A double crossover
 
(...) [snip] (...) Looks great Ondrew! I'd be interested to know though, the unmodified switch controls actaully look like they stick out a long way toward the other track, might there be more of a problem than usual with long wheelbase cars hitting (...) (19 years ago, 22-Nov-05, to lugnet.trains, lugnet.parts.custom, FTX)


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