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Subject: 
Re: Stability of cars/rails?
Newsgroups: 
lugnet.trains
Date: 
Tue, 14 Oct 2003 20:14:21 GMT
Reply-To: 
javanree@=StopSpam=vanree.net
Viewed: 
1827 times
  
Mike Thorn wrote:

At 08:45 PM 10/13/2003, you wrote:
Then, if the LEGO track radius is sufficient, my idea still would work,
just put the arm on the outside, and definately use a wheel this time.
Nothing visible within the track circle!

I'm not sure I understand that. Are you saying use two separate tracks and
put the "outrigger" on the outer track?

I basically want to circle an object (in this case a large one) with the
camera. I'm not sure how an arm on the outside helps that...can you
explain? :)

The arm on the outside, which has some weight on it, will prevent the car
from waggling on the bogies, thus keeping it 100% steady on the track. See
http://www.vanree.net/brickpiles/camcar.jpg for a sample...
--
Jan-Albert van Ree   | http://www.vanree.net/brickpiles/
Brick Piles          | Santa Fe B-unit



Message has 2 Replies:
  Re: Stability of cars/rails?
 
(...) I think I'd use a bigger interior wheel, technic beams for the outrigger and put the weights (the big red things) midway between the wheel and the train car, but ya, that looks like it ought to be pretty steady, you've changed a two point (...) (21 years ago, 14-Oct-03, to lugnet.trains)
  Re: Stability of cars/rails?
 
(...) That's a nice design, a good idea. Even though I can't use the LEGO track, I can adapt that method to use with my current setup. Thanks! Even though that method does require a perfectly level area (which I don't have), I've added crosshairs to (...) (21 years ago, 15-Oct-03, to lugnet.trains)

Message is in Reply To:
  Re: Stability of cars/rails?
 
(...) I'm not sure I understand that. Are you saying use two separate tracks and put the "outrigger" on the outer track? I basically want to circle an object (in this case a large one) with the camera. I'm not sure how an arm on the outside helps (...) (21 years ago, 14-Oct-03, to lugnet.trains)

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