Subject:
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Re: Alco c420 2010 Diesel Locomotive and a Generic
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Newsgroups:
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lugnet.trains
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Date:
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Wed, 8 Jan 2003 16:52:35 GMT
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Viewed:
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1006 times
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In lugnet.trains, Christopher Masi writes:
> In article <H8B6BH.7Lo@lugnet.com>, "James Mathis" <thakius@nmt.edu>
> wrote:
> > Alco c420 virtual model:
> > > > And, the gallery with .mpd file, once moderated:
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=30926
> >
> > The other virtual model is a very generic locomotive in a USA style. This
> > is more a general design study than a true attempt to realize any specific
> > branded loc.
> > And, the gallery with .mpd file, once moderated:
> > http://www.brickshelf.com/cgi-bin/gallery.cgi?f=30928
> Nice Alco, the generic is a bit um... generic :)
Yeah, I probably shouldn't have even announced this MOCery of the USA diesel.
You and others have spent years fine-tuning and perfecting the look of the
USA diesels. I'm playing catch-up and obviously not matching your specific
and mutual group detail level. Thanks for taking the generic as just as it is.
> There are lots of
> things I like. Quite simply, green is always nice.
> I like the steps up
> to the engine. I never thought of using those 1x2 with channels as steps
> (has someone else announced an MOC with those steps in it recently?)
I'm not sure. I think I need to redo the truck-mounted steps on the Alco
unit, for another look at the real-life model shows that the steps are much
more straight-up, as in a ladder, rather than each step being successively
further recessed.
> It
> reminds me that I have to continue to evaluate my designs. On the
> negative side, I must admit that I find the partial hand railings a bit
> distracting.
Me, too, but I don't know how to bend pneumatic tubing in MLCad, and I
haven't settled on an attachment method for a railing, either. No doubt in
my mind that I must defer to others' for better original designs for hand rails.
> I am a POV-Ray newbe, how do you make the background do that fade thing?
> And where do you put your light sources?
Background fade thing is merely a consequence of increasing the elevation
angle from which the camera looks down onto the model. The light source is
just the default location that POV-Ray sets up for the scene to just fit
within the boundary of the rendered area. For these POV-Ray images, I let
L3P define the best camera distance from the model so that the model just
fits within the rendered area. It's all very automatic.
later,
James Mathis
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Message has 3 Replies: | | Re: Alco c420 2010 Diesel Locomotive and a Generic
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| (...) It looks good, I was just being silly. (...) Funny thing is that my SD-40s steps are straight up, and they should be successively recessed. (...) Me neither, I use overlapping light sabers to simulate tubing. I haven't tried to doing real (...) (22 years ago, 8-Jan-03, to lugnet.trains)
| | | Re: Alco c420 2010 Diesel Locomotive and a Generic
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| (...) Hi James, I guess I'm a little late responding since you've already posted a newer MOC (your HST) but I didn't want to miss a chance to say I think both of these locos are great. I think you have tons of great details in both. A subtle point (...) (22 years ago, 9-Jan-03, to lugnet.trains)
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Message is in Reply To:
| | Re: Alco c420 2010 Diesel Locomotive and a Generic
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| (...) Nice Alco, the generic is a bit um... generic :) There are lots of things I like. Quite simply, green is always nice. I like the steps up to the engine. I never thought of using those 1x2 with channels as steps (has someone else announced an (...) (22 years ago, 7-Jan-03, to lugnet.trains)
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