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 Trains / *30180 (-10)
  Re: Rusty Freight Car - an experiment
 
(...) Nice job Tim. The improvements I imagine : Colors : replace yellow by tan. The colors must be washed out. When I look the original picture, the first thing which comes to me is the vertical lines, resulting of the rust which flown. I will (...) (18 years ago, 5-Sep-06, to lugnet.trains, lugnet.town, lugnet.build.schleim, FTX)
 
  Re: Articulation with "working" connecting rods
 
(...) That even more complicated than I what I did (URL) but it might just work. You will have to make the piston rods long enough to not drop out of the cylinders when thay are int he extended foward position. Tim BTW obviously I had a lot more (...) (18 years ago, 5-Sep-06, to lugnet.trains)
 
  Re: Rusty Freight Car - an experiment
 
(...) Its getting there but I think you (I?) have set yourself an impossible task. Maybe some grey and bley and brown and brrown combos would help? One small thing tho, its not a freight car, its a loco! Tim (18 years ago, 5-Sep-06, to lugnet.trains, lugnet.town, FTX)
 
  Re: A small (and my first) train animation done with MLCad
 
Sebastian Dyson schreef: (...) Short aswer: I think it has to do with the LGEO-parts which look beautiful but are programmed very complex and are a bit buggy. In some transparant parts these bugs cause a grainy or noisy finish. Long answer: I think (...) (18 years ago, 5-Sep-06, to lugnet.trains)
 
  Rusty Freight Car - an experiment
 
Hi all, Knowing I have an interest in dirty models, Tim David told me to build (URL) this> well kept delight. I'm relatively pleasedish with what I made but would be interested in hearing other peoples ideas on how to improve it as I know it's far (...) (18 years ago, 5-Sep-06, to lugnet.trains, lugnet.town, FTX)
 
  Re: Articulation with "working" connecting rods
 
Ok I think I have something. Each cylinder is free to slide longitudinally on the frame. This movement is constrained by a vertical pin (or 1x1 round brick) on each side of the pilot truck. These pins engage a transverse groove (currently a pair of (...) (18 years ago, 5-Sep-06, to lugnet.trains)
 
  Re: A small (and my first) train animation done with MLCad
 
(...) Hi Ben, Very neat and I imagine from my past povray animation experiments that it was very time consuming. The one problem I have with it is the sky. It distracts from the train in the first few seconds of the animation. Perhaps a smoother (...) (18 years ago, 5-Sep-06, to lugnet.trains)
 
  Re: A small (and my first) train animation done with MLCad
 
Nice and smooth, and I believe I may be stealing those connecting rods. Have you worked out what's making the cab window flicker so? (18 years ago, 5-Sep-06, to lugnet.trains)
 
  A small (and my first) train animation done with MLCad
 
Hi all, after playing around with nearly all (common) features in POV-Ray - like radiosity, media, fog etc. - I have finally started the latest excurse into working with the clock variable. Here comes my first small animation movie (1.5 MB) of the (...) (18 years ago, 5-Sep-06, to lugnet.cad, lugnet.trains)
 
  Re: Graffiti Decals
 
(...) Thanks, Rob. I am not a rtltoronto person but I think some other groups might be interested in these as well. (I know I am!) x-posted to .town & .trains Jonathan (18 years ago, 5-Sep-06, to lugnet.org.ca.rtltoronto, lugnet.town, lugnet.trains)


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