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Subject: 
Re: TLG and "Seeding"
Newsgroups: 
lugnet.general, lugnet.starwars
Date: 
Wed, 28 Feb 2001 13:51:18 GMT
Highlighted: 
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In lugnet.general, David Simmons writes:

when the kids get down on the floor to
make stuff with all of Uncle Dan's bricks, they just grab bricks at random,
no matter what color they are.

But the discussion was not about MOCs...it was about building instructions
for a specific design. Personally, I am inclined to trust that the thousands
of hours of research that the TLG has done over the many years has given
them a solid understanding of the best way to create the instructions (and
thus random colored bricks) for kids of the appropriate target age to use.

Remember the photos of all the alternate models on the back of Classic Space
set boxes?  There weren't any green or red bricks tossed in to make the
experience "easier."  It's called imagination TLG, and we're pretty good at
using it!

I remember them very well. I also remember that the models in the box and
showcased on the back of the box weren't as sophisticated as they are today.
Not only because of a wider range of pieces, but an improved sense of design
and realism has made the models more detailed, better looking and somewhat
more complicated. I was actually looking through an old idea book last night
and was chuckling about how far LEGO design has come. (But really, aren't
today's alternative images the same concept as far as that goes?)

As far as I see it, I don't really see ease of building instructions and
creativity as the same thing. There are many elements of creativity in
building instructions, but one is direction, one is free form. I don't
really think that the instructions being easer to read and understand takes
away, reduces, or limits creativity in the slightest.

Am I just not following your thinking?

Jake
---
The views expressed here don't necessarily represent those of my employer



Message has 5 Replies:
  Re: TLG and "Seeding"
 
(...) I agree with this completely. Clear, detailed, and simple instructions provide only a single path for one's building to follow; in no way do they curtail creative exploration of other possibilities. If anyone finds that current instructions (...) (24 years ago, 28-Feb-01, to lugnet.general, lugnet.starwars)
  Re: TLG and "Seeding"
 
(...) Jake, with all due respect, what models are you refering to? The models of 10, 15, or 20 years ago were far superior in terms of realism, details, and attractiveness. Yesteryear: Garage Doors Today: No garage doors Yesteryear: Cars with doors (...) (24 years ago, 28-Feb-01, to lugnet.general, lugnet.starwars)  
  Re: TLG and "Seeding"
 
(...) I'm willing to trust that the thousands of hours of Market Research that TLC has done over the many years has given them a solid understanding of the best way to create demand for more pieces and more sets. --Todd (24 years ago, 28-Feb-01, to lugnet.general, lugnet.starwars)  
  Re: TLG and "Seeding"
 
(...) What alternative images? Other than Star Wars and Technic, it doesn't seem like any sets have alternate models any more. And the Star Wars alternates seem invariably ... umm ... goofy. Steve (24 years ago, 28-Feb-01, to lugnet.general, lugnet.starwars)
  Re: TLG and "Seeding"
 
(...) I don't want to sound too personally critical, but are you being serious? Sets like King Leo's Castle are more sophisticated than things like King's Castle? Or how about the 1998 Cargo Center compared to the 1984 model? And as for idea books, (...) (24 years ago, 28-Feb-01, to lugnet.general, lugnet.starwars)  

Message is in Reply To:
  TLG and "Seeding"
 
This is my word for TLG's recent penchant for inserting random color bricks SW sets. Here's the excerpt from the FBTB site interview: (...) I'm referring to things like the green brick in >the Shuttle. (...) experience. We have learned over the (...) (24 years ago, 28-Feb-01, to lugnet.general, lugnet.starwars)  

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