 | | Re: What's the hardest part of an MOC?
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Hello! For me the hardest part is to connect two seperately developed modules. Since I haven't built any noteworthy space MOC yet I can only speak of Castle MOCs, so e.g. if I have a concept for a gate and build it and I have a concept for a rear (...) (20 years ago, 7-Mar-05, to lugnet.space)
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 | | Re: MINIMUM-SPACE-POD
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Thank you Ley. I've read the talk you pointed out, and feel so very sad our Admiral showed intention of his honorable retirement. :-p (Thank you Chris !) At first, I want the pod's landing-gear hide inside, but of-course it was impossible. So I (...) (20 years ago, 6-Mar-05, to lugnet.space)
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 | | Re: Space casino Columbia
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(...) Nive idea, Kenn, I like it a lot. You said comments welcome, so don't mind my opinion, right? I love the level of details you put into your Casino. All those aliens, built with bricks or parts from SW Minifigs, all thos great furniture pieces, (...) (20 years ago, 6-Mar-05, to lugnet.space)
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 | | Re: My First Post, and it's a biggun
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(...) And here you learn another NEW lesson: What happens when you forget to activate/deactivate FTX before replying ;-) Your MOCs are sooooo NOT fair! :-) You can't just debut AND be a good builder at the same time! This stuff is way too cool. (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space)
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 | | Re: Space casino Columbia
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Wow, great stuff, Kenn. Very cool idea for ship and well-executed. But what I'm most fond of is your cast of characters. They really bring the joint to life--some of the most fun aliens and humanoid creations I've seen rendered in LEGO. Captures the (...) (20 years ago, 6-Mar-05, to lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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(...) It's a different site. Click the link Kevoh gave you in his post or follow this link if you're not seeing his: (URL) (pretty cool URL, eh???? ) Hope that helps! (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: What's the hardest part of an MOC?
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(...) For me the hardest part of an MOC is the finishing touches: Getting it to look JUST RIGHT. It can take anything between a few days to many months until I'm 'happy' with it (a subjective phrase indeed). For years before I knew of CAD and all (...) (20 years ago, 6-Mar-05, to lugnet.space, FTX)
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 | | Re: The "44"
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(...) Nice! Have you tried doing the studless engines using the same parts you did for the cargo space? Then it would be studless and flat, too. (20 years ago, 6-Mar-05, to lugnet.space, FTX)
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 | | Re: Space Penguins
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LOL! These are so cool :-) (...) (URL) (...) (20 years ago, 6-Mar-05, to lugnet.space)
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 | | Re: My First Post, and it's a biggun
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(...) Yeah, i actually thought about that today as i was posting, but after waiting 3 weeks to get on lugnet, i was a bit antsy. Things'll be a bit slower now though, my lego collection has inexplicably diminished. David (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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I kinda liked the Bobby Fischer reference, though i'll try to stick around for awhile. If only there was as much money in lego as professional chess, oh the sets i'd buy ~sigh~. Thanks for the warm welcome. David (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | What's the hardest part of an MOC?
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For me, it's always the beginning. Even though I did a few sketches this time to keep me focused, I still have the most difficult time just getting a shape together. Sometimes I wish I had a small bubble of zero gravity above my desk so that I could (...) (20 years ago, 6-Mar-05, to lugnet.space)
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 | | Re: My First Post, and it's a biggun
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Thanks for the compliments, it was certainly flattering to be posted on Jon's sight. His stuff is amazing, and to merely be mentioned there was a red letter day. He was actually one of the first builders to baffle me with some SNOT. Thanks so much (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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All I can say is that you're a welcome addition in our community, a very good builder and for the little I know of, I'm sure we'll be hearing from you in the future! I've been here for a few years and I don't think I've announced as many good (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space)
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 | | Re: My First Post, and it's a biggun
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(...) snipitty Hey, I saw alot of your stuff when you posted it on brickshelf. I have to say, it was a little overwhelming, you have some fantastic stuff there. I especially enjoyed alot of the ships, you've got some good stuff there, and a great (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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In lugnet.build.mecha, Keith Goldman wrote: "I have to agree with Lar" (paraphrased) Goldman agreeing with me? Did the world stop turning???? What just happened there? I felt all warm and tingly inside.(1) Please don't do that again, ok? We have a (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: The "44"
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(...) New Kansas!? Children of the Space Corn? Great ship Tony, great name, but I'm surprised you didn't go with .38 Special. Guess you wanted the added firepower. I really like the canopy area, good solid design. For some reason the ship reminds me (...) (20 years ago, 6-Mar-05, to lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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Hey David, that way to open up with both barrels of your Lego 12-guage. I can see Soren's evil influence, but detect none of the questionable odor. Be careful, or you'll also be sharing his addiction to industrial solvents. The mocs are all quite (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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(...) Glad you came back! You must have a cold because you have SNOT all over those MOcs These are wonderful. I am really impressed. These are so simple but elegant and stunning! I too liked the colors and the angle work. Great Job. Keep up the (...) (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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 | | Re: My First Post, and it's a biggun
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Wow, neat stuff. I really like your use of varying angles throughout your aircraft, as well as the color schemes. (20 years ago, 6-Mar-05, to lugnet.build.mecha, lugnet.space, FTX)
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