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 Space / 35941 (-20)
  Re: Tanks or Power Armor
 
(...) A mecha would have a very hard time getting close enough to make hand-to-hand relevant. A M1A1's turret can do a 360 and stop on a dime from a dead start in 1 second. It's not the most comfortable thing to do for the crew inside but it does (...) (21 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) They do. It's called AAAV-7. Done with a AFV already. Not Hover, but SES on the water, tracks on land. (...) I'd suggest reading "Hammers Slammers" by David Drake. He's ex armor, has lots of neat ideas and cool fighting scenes. Imagine hover (...) (21 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: SHOTTLE!
 
(...) Cool, I'm glad you like the cargo sloop! It really just started out as simple grey platform with a railing to test the dimensions of the inside of the can, but after a while it became a MOC of it's own. And, I just had to sneak some Bionicle (...) (21 years ago, 28-Aug-04, to lugnet.space, FTX)
 
  Re: SHOTTLE!
 
(...) That settles it: I'm coming over your house to play! ;-) That's how I get all my Bionicle, too -- on clearance. I usually only pick up a bunch here and there as I need the particular colors for something I want to build, like if I'm running (...) (21 years ago, 28-Aug-04, to lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) If military history has shown us anything, it's that nothing is immune to landmines if it moves. It's just a matter of developing a landmine that's capable of being triggered by a hover tank (and trust me, if hover tanks happen, someone will (...) (21 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: SHOTTLE!
 
(...) Pfft. Amateur... I probably only have 40-50 Nuva cans, but I'm well over 100 for the originals. Of course, they pale in comparison to my Bohrok Va purchases. I think I had about 50 of them already when KB dropped the price to $1 each, so I (...) (21 years ago, 28-Aug-04, to lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) Humans will always have a place on the battlefield, if for only two reasons. Aircraft have proven capable of instigating conflict and presenting a solid first wave of defense, but the only way to hold territory is to maintain pressence there. (...) (21 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I think this would depend on the efficacy of the hover mechanism. Depending on the technology involved, it could be faster then a tank with treads running on the same sort of power source would be (there's alot of mass in tank treads, and (...) (21 years ago, 28-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
(...) I agree with this part... (...) I am assuming that a tank would not go from its rear area yard/base (on another continent) to the combat zone under its own power, even a hovertank. So I guess I don't see why tanks need to hover. As someone (...) (21 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: SHOTTLE!
 
(snip of heavily formatted but amusing stuff) I am reminded of Larry Niven's General Products hulls. (21 years ago, 27-Aug-04, to lugnet.space, FTX)
 
  Re: EBKD Korolev
 
(...) Hey, I like some parts of this ship alot. I think the overall shape is pretty cool, and I like the mass of antennas, guns, etc. that protrude from the front. As you can tell from my one capship, I am a fan of bridge towers. The huge engine (...) (21 years ago, 27-Aug-04, to lugnet.space, FTX)
 
  Re: SHOTTLE!
 
(...) Yes, those lids can be used. I have a half-finished MOC that uses one of the lids. But alas, Mike beat me to the punch, and with a darn good (and funny!) TechWest MOC, no less. Sigh. Congrats, Mike! John Ladasky (21 years ago, 27-Aug-04, to lugnet.space)
 
  Re: SHOTTLE!
 
(...) One? Yikes, now I feel like such a Bionicle victim: I've got about 60-70 of them. :-) That housing complex idea is just the kind of thing I was thinking of. If stood on end and used as a base, the lid can have bricks attached directly to it, (...) (21 years ago, 27-Aug-04, to lugnet.space, FTX)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
Sure! Do you have the bricks? ;-) Jaco "Mangudai" <templar_knight_ii@yahoo.com> schreef in bericht news:I2vnKx.19zn@lugnet.com... (...) Space (...) :-( (...) up for (...) (21 years ago, 27-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: Challenge! Build Startrek ships to DS9 scale.
 
OK. A rather new part. I do not have one. (...) sure (...) a (...) a (...) (21 years ago, 27-Aug-04, to lugnet.build, lugnet.cad, lugnet.cad.dat.models, lugnet.cad.mlcad, lugnet.space)
 
  Re: SHOTTLE!
 
(...) Fo shizzle, my 3vizzle minifizzle! (URL) (21 years ago, 27-Aug-04, to lugnet.space, FTX)
 
  Re: New Caption Contest!
 
(URL) I just remembered a caption from an old Gary Larson cartoon which seems to fit here: "How nature says: Don't touch" -NB (21 years ago, 27-Aug-04, to lugnet.space, FTX)
 
  Re: Tanks or Power Armor
 
I'm supprised about this too, but from a little different standingpoint: I don't think humans have any future on the battlefield, because everything will happen so much faster than today: Why should you use something as demanding and confused as a (...) (21 years ago, 27-Aug-04, to lugnet.off-topic.geek, lugnet.build.mecha, lugnet.space, FTX)
 
  Re: EBKD Korolev
 
Looks amazing Rick! You did a fantastic job with this spacecraft. I like all the weapons and greebles on the outside. The bridge design by far is my fav. part of this ship. I think the only think you can do to make it better is smooth-out the (...) (21 years ago, 27-Aug-04, to lugnet.space, FTX)
 
  Re: SHOTTLE!
 
From the Count's website: "You don’t just have to put ships inside. For example, you could make little rooms/habitats that fit inside each container. Using the six Technic axel holes on the outer side of the lid (which still accept axels even with (...) (21 years ago, 27-Aug-04, to lugnet.space, FTX)


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