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    Re: Rule No. 1 (was CT-150 Industrial Transport Shuttle) —Tom Sciortino
    "Paul Baulch" <paul.baulch@SPAMLESSatari.com> wrote in message news:HGK5I7.1IIA@lugnet.com... (...) exposed (...) sort of (...) That's an interesting point and I'm curious how many agree with that. It does seem true that a lot of the more (...) (21 years ago, 18-Jun-03, to lugnet.space)
   
        Re: Rule No. 1 (was CT-150 Industrial Transport Shuttle) —Paul Baulch
   (...) I'd definitely like to see that. Keep in mind, though, that I wasn't saying it wouldn't look cool with big areas of studs - I'd want to see an example where it didn't seem like an improvement to build anything on those areas. Cheers, (URL) (...) (21 years ago, 18-Jun-03, to lugnet.space, FTX)
   
        Re: Rule No. 1 (was CT-150 Industrial Transport Shuttle) —Allister McLaren
   (...) I'm surprised you've forgotten about these so soon. (URL) (21 years ago, 18-Jun-03, to lugnet.space)
   
        Re: Rule No. 1 (was CT-150 Industrial Transport Shuttle) —Paul Baulch
     (...) I hadn't forgotten about those... I actually think they would have looked cooler with tiles and stuff on the exposed areas... but budgetary limitations aren't usually something I include in a critique. One has the bricks one can afford, (...) (21 years ago, 19-Jun-03, to lugnet.space, FTX)
   
        Re: Rule No. 1 (was CT-150 Industrial Transport Shuttle) —Tom Sciortino
    "Allister McLaren" <allistermclaren@bigpond.com> wrote in message news:HGp8LG.1Kvs@lugnet.com... (...) ;) (...) saying (...) example (...) areas. (...) I'd never seen those before. Impressive, but to be honest, they do look a little bare. Look what (...) (21 years ago, 19-Jun-03, to lugnet.space)
 

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