To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.spaceOpen lugnet.space in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Space / 16900
  Re: Defining the term "Capital Ship"
 
"Hendo (John P. Henderson)" <hendo@valyance.com> wrote in message news:H1M8My.ByM@lugnet.com... (...) I got the impression that the intended use of the Death Star was to move around the galaxy destroying planets. If this is actually the case, then (...) (22 years ago, 30-Aug-02, to lugnet.space)
 
  Re: Defining the term "Capital Ship"
 
(...) I think it's a "Battle Station." Who are we to argue with the Emperor? (22 years ago, 30-Aug-02, to lugnet.space)
 
  Re: Defining the term "Capital Ship"
 
"Mark Sandlin" <sandlin@nwlink.com> wrote in message news:sandlin-1B239F....net.com... (...) Good Point, Mark! :) (22 years ago, 30-Aug-02, to lugnet.space)
 
  Re: Defining the term "Capital Ship"
 
(...) A battle station with a hyperdrive, what a crazy concept. (Travels from Alderaan, a core world, to Yavin, a rim world, in a day or two.) -Mike Petrucelli (22 years ago, 1-Sep-02, to lugnet.space)
 
  Re: Defining the term "Capital Ship"
 
Well, from what I know of cap-ships: (...) 60 is what I would call the minimum. (...) Depends on the technology level of the race employing the ship. In my legoverse, a cap-ship can land on a planet and take off in under 10 minutes thanks to the (...) (22 years ago, 1-Sep-02, to lugnet.space)
 
  Re: Defining the term "Capital Ship"
 
(...) I size really depends on the particular universe. It would seem some kind of minimum size like 60 or 100 studs would be reasonable though. (...) Agree. (...) Agree. (...) If by "smaller craft" one means fighters or shuttles, I would say no. (...) (22 years ago, 3-Sep-02, to lugnet.space)

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR