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 Space / *25481 (-10)
  Re: The Scoop and a new/old MOC
 
Chris, Thanks for sharing this lil guy! Hardsuit sweetness. I have to echo the Grand Admiral here in that the chunky- and tough-ness of this is great. (...) Exactly. I too would like to make one eventually. I do have a question about the ankle (...) (22 years ago, 24-Jun-03, to lugnet.build.mecha, lugnet.space, FTX)
 
  Re: Another one rides the BUS...PCSBUS that is.
 
(...) I like it. Looks like the rear hatch conforms to the Classic Space Moonbase Project's corridor specifications. Is this so? If so, has anyone thought of creating an extending, articulated corridor, so that spaceships that land can sit still and (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: New Moonbase Std Door
 
(...) speaking of which, is there going to be a revisit/evolution of the MoonBase standards at BrickFest this year? -paul (2 URLs) Paul Hartzog (URL) Et In Arcadia Lego> (custom sig image courtesy of CGidd) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.events.brickfest, FTX)
 
  Re: Another one rides the BUS...PCSBUS that is.
 
(...) (URL) great bulky landing gear and nice tube on the front (URL) luv the inset greeblies. always luv those technic steering thingies. (URL) dig the MoonBase standard connection and maybe its just me but I really like the side panel w/ the white (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: New MOC: 'Archer I'
 
(...) Nathan, This looks good, but I have a few comments. You might want to add another power source, solar panels don't work great far from the Sun (Galileo and Magellan used little plutonium pods and thermopiles, IIRC). How about adding a few (...) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.build, FTX)
 
  Re: The Selendian Scout
 
(...) Tom, My html skills are pretty basic, optimized for notepad and vi, so I sometimes have trouble getting the pictures lined up right, what looks fine on my home PC doesn't always look good in other browers and PCs. I need to do a little more (...) (22 years ago, 24-Jun-03, to lugnet.space)
 
  Re: Hypothetical design question
 
(...) Jonathan, The craft would indeed contact a lot of particles (about 2.85x10^14 per second per square meter of frontal area at 0.95c) but the energy per particle is very small. So the total energy of those particles seems manageable in (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: Hypothetical design question
 
(...) But you're going at .95c, which means you're hitting lots of particles per second. If your ship has a frontal area of 9 sq meters, and 90000 square centimeters, that's 90,000 molecules you're running into for every centimeter forward in space (...) (22 years ago, 24-Jun-03, to lugnet.space, FTX)
 
  Re: The Scoop and a new/old MOC
 
I've got to echo what most of the others said-nice lil' mecha hardsuit you've got there, Chris! Not too beefy, but it certainly gets the point across what you don't want to tick off the suit's operator. Sorry to hear about the job loss. I hope you (...) (22 years ago, 24-Jun-03, to lugnet.build.mecha, lugnet.space)
 
  Re: The Derotatinator
 
(...) Far too much Balder Da5H goes undetected. (...) on a side note, Masts are actually really useful in Space and Sci-Fi. as cannons, sensors and the like. using one in a creation I'm working on now actually. Trav (-|-) (22 years ago, 24-Jun-03, to lugnet.space, lugnet.loc.au)


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