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 Space / *21357 (-20)
  MOC 2 CE-1 Walker
 
Wassssup All, My second MOC is also my first attempt at a mecha. Tips and all are welcome, anything to help me build better. CE-1 Walker with pilot (URL) first attempt at a walker made by Cobra Engineering, the CE-1 Walker has plenty of weapons but (...) (22 years ago, 16-Feb-03, to lugnet.space, lugnet.build.mecha)
 
  Alpha Class BattleCruiser (re-release)
 
Wassssup All, Well, since last time everyone had trouble with Tripod's links, I'm re-releasing with B-shelf pictures. Same pics, just on Brickshelf. Mainly its cut-copy, but pics are viewable. Here goes, hope its liked better. Alpha Class (...) (22 years ago, 16-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
Good catch! I wasn't thinking in terms of "escape velocity", I was thinking more "if Earth stops spinning, we all fly off into space". Somewhere in that I made the association Earth=star and people=planets, but the translation doesn't really work, (...) (22 years ago, 16-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
How to move a planet. That's easy just use the Death Star. Now if you want to move it in one piece that is another matter entirely. :-) (...) The Federation has NO understanding of tactics. First Contact for example, they needed Piccard to tell them (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: .space archive
 
It would seem a time-consuming project. As I have not been a .space-er long, I would love the archive. As near as I can tell, it would mean examining each post and copying the (not-yet-dead) links. It would be great with keywords and a search (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: .space archive
 
(...) Well, if you link directly to the thumb of the model on the model's website, instead of saving it on your own server, it would save a lot of space on the server. It would also help to figure out bad links. It would be cool if we could post (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: .space archive
 
(...) That would be cool especially if it was laid out like the Galactic Shipyard. That would be a large undertaking though, I would be surprised if anyone had the time or server space to do that. -Mike Petrucelli (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) Easier than watching Futurama. (You've got it backwards: add velocity to Earth to make its orbit further out, then you're done.) Actually NASA now has this contingency plan for moving Earth. It does involve borrowing energy from the outer (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  .space archive
 
I was just wondering if it would be worth it and/or even possible to archive in one place links to all the mocs that have been posted in .space what does everyone think? -paul (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
In lugnet.space, Jon Palmer writes: <snipped> You could always ask the Decepticons. They moved a planet around once or twice. I think they used the aforementioned giant rockets. -Andrusi && Sanity not included. (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) the plane of the planet's orbit). Right as the planet reaches the correct position in it's orbit, deploy an immense graviton shield around the planet (or along the side of the sun, perhaps very close the sun blocking a cone of space, if you (...) (22 years ago, 14-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) Ah you mean something like a giant Project Orion? Go and dig for yourself (google it) James (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) Now you tell me you want to move it some other place? Just point where you want it to go, close your eyes and I'll tell you when we get there. Mark "ungratefull lot, them earthlings" de Kock On a more serious note: how about just pretending (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
(...) <snippage> (...) I can see Jon's point, but by the same token I can see refinements to the structure that are obviously lessons learned from _Gibraltar_ et al. The problem is that Dan hasn't yet detailed the interior, so we can't get a really (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: Good idea! (was Re: Can't we all just get along?)
 
(...) O I dunno. I just built up 6950 (speaking of rocket launchers) and that has no small amount of black in it, particularly around the running gear. That set was definitely early CS. Those big inverse trans yellow slopes would look pretty darn (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: Feedback thoughts
 
"Matt Krotzer" <thematt@comcast.net> wrote in message news:HAC3oz.A99@lugnet.com... (...) tired (...) Hey seriously don't worry about it. You're very welcome here. Please don't stop posting now. [ j o n ] -- (URL) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: Dragonstar!
 
"Tony Alexander" <tw0nst3r@startrek.net> wrote in message news:HABy5s.LHy@lugnet.com... (...) <snip> I stand by everything I've said, but I totally see what you mean. I won't bust out with the critisism or blunt statements right out from now on. (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
(...) "Give me a place to stand and a lever long enough, and I will move the Earth." Archimedes (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: Feedback thoughts
 
Alright... you made your point. Guess I read them with a different tone in my head... dunno. Hope we can just let this drop now... I'm thoroughly tired of discussing it now. On the bright side, I can now say that my first post to Lugnet at least got (...) (22 years ago, 15-Feb-03, to lugnet.space)
 
  Re: How would you move a planet?
 
1) On the only Futurama episode I've ever seen, they revealed that their delivery ship works by actually standing still, and moving the universe around it. I bet that could be scaled down.... I need to watch more of that show. 2) I saw Superman (...) (22 years ago, 15-Feb-03, to lugnet.space)


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