| | Re: How would you move a planet?
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...One dumptruck load at a time. I think it'd be seriously less expensive to dismantle an entire planet, move it in chunks, then use its resources to construct a new one elsewhere, than it would be to tug the whole shebang at once. If you want your (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: MOC: Vor'cha Class Attack Cruiser
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Dude! You nailed it!!! That is sweet! I especially like the green version. Very cool. Great use of all the new pieces. -Stefan- (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: Feedback thoughts
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(...) ok, thanks for clarifying... I hope you can see why I thought that's what you meant. (...) okay... wait. Only one person in the whole thread made a negative comment without making equally positive comments first. Go look at the responses... if (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: MOC: Vor'cha Class Attack Cruiser
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(...) Great job! You captured the'feel' of the Vor'cha, and with a minimum of parts! Are you going to do more Trek ships in this scale? Joe Meno (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: MOC: Vor'cha Class Attack Cruiser
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(...) The biggest problem with Trek ships is that they have a design 'grace' (usually a curve of some type) that is really hard to do with Lego. If you try nanoscale, the limitatios of part shapes comes into play. And if you go to a larger size, (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: How would you move a planet?
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(...) I would do it the same way (roughly) that they move the space station. :) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: MOC: Vor'cha Class Attack Cruiser
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Jason, Your skill with the human Lego toys is admirable. Obviously you have a warrior's lineage. May your gagh always be lively, Human. Q'apla' Tony Alexander P.S. Why is it that Trek ships are so hard to Lego-fy? You've done a really great job (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: How would you move a planet?
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well... the hirosha and nagasaki A-bomb explosions affected earths orbit slightely, i suppose if you made some sort of large 'indestructible' dishes that you could use to detonate H-bombs. you would need about 5 dishes placed at points that would (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | MOC: Dragon Gunship
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Hey all, This MOC is the first that I've built for my new Dragon theme (started by the Dragons story). It is a large (for a minifig) ship that is piloted by a dragon. It has a new engine design that I've never used before. It uses over 100 2 x 2 Dk (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: Feedback thoughts
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(...) hi Dan, Well, I obviously agree that 'honest' doesn't equal being terse or inflamatory. If you got that from reading my comments, I really didn't intend that. I think you are applying this thread exclusively to your feelings reguarding (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: MOC: Killer Whale
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very nice i'm interested in how you got the 'rods' on the ends of the wings? more pics? close up? -paul (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: Feedback thoughts
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(...) Note to self: Don't post late at night on no sleep. Note to everyone else: That wasn't what I meant to imply at all, nor did I intend for a whole conversation about the merits of constructive criticism to spring up in response to my measly (...) (22 years ago, 15-Feb-03, to lugnet.space)
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| | Re: Good idea! (was Re: Can't we all just get along?)
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(...) Monorails have some other limitations that would prevent this model from making the transition well. But then, I certainly could make a classic space monorail. Due the the fact that monorail running gear only comes in black, I'd have to go (...) (22 years ago, 14-Feb-03, to lugnet.space)
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| | Re: How would you move a planet?
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I'd move a planet by crashing another planet into it, like happened w/ mars and the asteroid belt hasn't anyone in here played billiards? or did you mean move it and keep everyone alive? :-) -paul (...) (22 years ago, 14-Feb-03, to lugnet.space)
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| | Re: Dragonstar!
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(...) First off, let me say that your Dragonstar is a great ship. I love the color scheme. The detailing is expertly done. The bridge looks great, especially with the big round window. I can see that there are quite a few differences from and (...) (22 years ago, 14-Feb-03, to lugnet.space)
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| | Re: Critiquing and Dragonstar
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(...) I'm just saying that when any artist spends a lot of time and energy and skill doing something, you have to give them credit for that even if you don't like the end product. There's lots of paintings I don't like, but I would never want the (...) (22 years ago, 14-Feb-03, to lugnet.space)
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| | Re: How would you move a planet?
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Along the same lines... Maybe if the planet's annoying relatives keep dropping by and mooching of it and just causing a general dysfunctional environment the planet will get sick and tired of it and move on its own and not tell its relatives where (...) (22 years ago, 14-Feb-03, to lugnet.space)
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| | Re: MOC: Killer Whale
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(...) It would be nice to be able to see it in more detail, but it looks good... Sleek, with a nice shape. I like the square exhaust ports (if that's what they are). Jeff J (22 years ago, 14-Feb-03, to lugnet.space)
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| | Re: MOC: Vor'cha Class Attack Cruiser
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(...) It looks good. Your website looks great, too. The parts inventory is a nice addition. Jeff J (22 years ago, 14-Feb-03, to lugnet.space)
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| | Re: MOC: Pre Classic Jump Lander & an experiment....
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(...) Nice - I can see some similarities to the original lunar module. If you REALLY want some critical comments, I can only say that maybe it would look more true to the PCS thing with an unprinted canopy. Your MOCs are constantly fresh, original, (...) (22 years ago, 14-Feb-03, to lugnet.space)
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