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 Space / *20532 (-20)
  Re: Ex-lurker + Advertisement
 
Hey This is a great site and some great LEGO work! I really like the Thor's Hammer! It looks like we need to make room for another spacer. How long have you been building? out Tony Knaak (2 URLs) (22 years ago, 23-Jan-03, to lugnet.space, lugnet.gaming)
 
  Re: Et In Arcadia Lego: DiAxis
 
Very good non-traditional building here. I will takes notes. The tension of the hoses and the SNOT galore amazes me. This must have taken a while. out (...) (22 years ago, 23-Jan-03, to lugnet.space)
 
  Re: Pre - Classic Space rears it's ugly head again
 
I like the color (or lack of) scheme that you use throughout your works. I can definately tell your ships from others, mostly from the cool windows you use. Good intergration of angles and greebles. out Tony Knaak (2 URLs) (22 years ago, 23-Jan-03, to lugnet.space)
 
  Re: ISCC entry: Luna Spire
 
Congratulations! I hope you win that base is very high tech with the RCX and all! out (...) (22 years ago, 23-Jan-03, to lugnet.build.contests, lugnet.space)
 
  Re: Pre - Classic Space rears it's ugly head again
 
Sweet! Words cannot express my amazement at your cockpit design. The effort and care taken with this ship is evident in even the smallest corners. Take care Soren (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Castle's Revenge !
 
Hey, those are pretty cool! Glad to see that you finally got around to posting some new MOCs. I really like the Nikolai's Choice- it has a very weird look, but the mix of flatness and things sticking out is really nice one. The Garnet has a really (...) (22 years ago, 23-Jan-03, to lugnet.space)
 
  Re: Drake Equation (was: Re: Some great Space info and dicussion)
 
(...) Depends on how you look at it. Yes, there are some great things to being intelligent at this level. However, LFB said that it is "an evolutionary dead-end". If you think about it, that is somewhat true. We are less likely to evolve from our (...) (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Starship is Go for Launch!!
 
(...) Actually, I think it is an excellent question! :) Basically, the true "play" of the game is mostly by emails. Mediators send in-character emails to the players to reveal what is happening, and then the players respond with what their crew does (...) (22 years ago, 22-Jan-03, to lugnet.gaming, lugnet.space)
 
  Re: Drake Equation (was: Re: Some great Space info and dicussion)
 
(...) You must be joking, right? Intelligence has already done immeasurable things for our species. If you're talking about our capacity for conflict and self-destruction, blame our million-year-old instincts. IMO, intelligence is about the only (...) (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Pre - Classic Space rears it's ugly head again
 
(...) Wow. Functional AND beautiful. Masterfully done, Chris! Cheers, Paul (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Lame Parts Competition - The Prize Winners
 
Cool! I won! Hey Allister, thanks for the great contest. Even though there weren't a lot of entries, I hope you do this again next year. I had a lot of fun building and seeing all the entries. Josh (22 years ago, 22-Jan-03, to lugnet.space, lugnet.build.contests)
 
  Re: Castle's Revenge !
 
(...) off to access the figs down inside. (...) I am new to the click-hinge, but I would say I loved it. Did you notice the link to the Redtail? This smaller MOC uses them in similar ways... (URL)Can I persuade you to make more? In good time. :) (...) (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Castle's Revenge !
 
Oh is this the picture of the Crew in the head? (URL) simular to how I build, I like it! So you used all thoses click hindges and such, what did you think? Will you use them again in a MOC like this? Can I persuade you to make more? I see a z16 (...) (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Starship is Go for Launch!!
 
this is probably a dumb question, but exactly how does one play? also, is there a place where the 'play' can be observed? essentially.. so someone could see whether they would want to take the time and effort to play, or some other level of (...) (22 years ago, 22-Jan-03, to lugnet.gaming, lugnet.space)
 
  Re: News authentication
 
(...) You're welcome. I've been building mostly space recently, but my focus varies widely depending on my mood. Your Xizor-like is very neat looking. I've always liked the Xizor, and had meant a few times to make a spin at building something along (...) (22 years ago, 22-Jan-03, to lugnet.people.newbie, lugnet.space)
 
  Re: Lame Parts Comeptition closed
 
(...) Allister, Hi. Thanks for running this contest. It was really fun, even if I was just an observer this time around. As to the smaller number of entries, I think that maybe there was a timing issue. I wanted to put together an entry, but I was (...) (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Castle's Revenge !
 
(...) Thanks! I had a lot of fun with it. The design concept of Dragon & Ship was one I had months ago, but only recently did I get enough (or any!) of certain specialized elements to build with. (...) Yes, I thought the same thing once it was done. (...) (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Pre - Classic Space rears it's ugly head again
 
(...) Thanks, you'll be seeing me and the Nautilus there, at least! Joe Meno (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Drake Equation (was: Re: Some great Space info and dicussion)
 
(...) That could actually apply to quite a few of us. *cough cough* ;) best LFB PS: The Takao site's almost ready to go up. (22 years ago, 22-Jan-03, to lugnet.space)
 
  Re: Et In Arcadia Lego: DiAxis
 
a new level of snot, a truly 3D design.. what i love about this MOC is how realistic i think it is. this is what i think space travel will actually be like- the ship seems made to operate in an entirely 3D world, where there is no "up" or "down." (...) (22 years ago, 22-Jan-03, to lugnet.space)


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