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Martin Cornelius schrieb:
> If you can build gcc and perl on your mac (i'm quite confident this is
> possible), you won't have to use another OS. It shouldn't be too hard to
> port firmdl3 and dll to the mac, the only hardware dependent code is the
> initialisation of the serial port.
You'd need make, too. The configure scripts for those gcc, binutils and
make will probably also require a shell of some variety. If there is a
binary distribution of native gcc, make and bash for the Mac, building
the cross-compiler for the RCX should be a snap.
The serial port setup is pretty modularized in my code, same thing in
firmdl3. If you can get a hold of the tools above, it shouldn't be too
hard.
> I'm just stumbling about another idea: Why don't use native linux for
> the mac? AFAIK, it has become quite mature, and will exploit the full
> power of your machine. Depending on the kind of mac you have, you might
> want to visit one of the following sites:
That's definitely a better option than using a PC emulator. Still, I'd
like you to be able to use legOS without switching the OS on your host
computer, too ;-)
Markus.
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Message is in Reply To:
| | Re: OS Recommendations
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| (...) well, actually legOS wasn't ported, because legOS is an OS for the RCX. What was ported to windows, but AFAIK mostly not by the legOS developers, was the compiler used to build legOS, speak: gcc for the Hitachi 8300 processor. Additionally (...) (25 years ago, 17-Feb-00, to lugnet.robotics.rcx.legos)
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