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 Robotics / RCX / legOS / 3588
3587  |  3589
Subject: 
Direct Link (was Global Objects was Strange RCX startup issues)
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Thu, 11 Dec 2003 19:40:59 GMT
Viewed: 
3880 times
  
In lugnet.robotics.rcx.legos, Mark Riley wrote:
...
When not using the program manager (i.e. linking the user program directly to
BrickOS), then some simple loops like in my example should do the trick.

All right, this brings up an interesting question.

I can use BrickOS well enough to make it do cool stuff, but I really don't know
all the cool stuff BrickOS can do...

If I read this correctly, it means I can write a single program, and build it as
part of the BrickOS kernal, so it is the only "program" that I can run, which
makes sense.

So, can someone help me figure out how to do that?

Steve



Message has 1 Reply:
  Re: Direct Link (was Global Objects was Strange RCX startup issues)
 
(...) Ok, I'll take a shot at it: 1) Make a new directory in the root BrickOS directory called pgm. 2) Copy the files config.h and Makefile from the boot directory to the pgm directory. 3) Copy your C files to the pgm directory. 4) Edit config.h (in (...) (21 years ago, 13-Dec-03, to lugnet.robotics.rcx.legos)

Message is in Reply To:
  Re: Global Objects was Strange RCX startup issues
 
(...) Yes. (...) Yes, I took a peek at the dll code and it looks like only one packet type would have to be extended to add this additional information. When not using the program manager (i.e. linking the user program directly to BrickOS), then (...) (21 years ago, 10-Dec-03, to lugnet.robotics.rcx.legos)

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