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 Robotics / RCX / legOS / 1568
    Floating-point bug fix —Kekoa Proudfoot
    This morning, Kieran Elby sent me a report of a "0 - x" bug with subtraction in the floating point routines, which I fixed. In the process I reread the IEEE specs and decided I could do something simpler for both subtraction and negation. The (...) (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.legos)
   
        Re: Floating-point bug fix —Rossz Vámos-Wentworth
   (...) I haven't heard much from Luis or Paolo recently - who are in charge of the legOS project at SourceForge. I can commit the changes if you wish. Rossz (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.legos)
   
        Re: Floating-point bug fix —Kekoa Proudfoot
     (...) If you want to commit the changes, and if you have the authority to do that, go right ahead. The purpose of my message was to say there is action to be taken. Who actually takes action doesn't really matter much to me. Same goes for the update (...) (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.legos)
    
         Re: Floating-point bug fix —Rossz Vámos-Wentworth
     (...) I committed your changes to the float library a few minutes ago. I think I'll leave the firmdl alone for the moment. I have my source code to that program hacked up (porting to MinGW) and don't want to screw things up. Rossz (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.legos)
    
         Re: Floating-point bug fix —Kekoa Proudfoot
      (...) Cool. Beans. (...) The normal procedure in this case would be to do a fresh CVS checkout into a new directory, make the changes there, and then do a checkin from there too. But only if you want to be the one to commit the changes. I say pass (...) (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.legos)
     
          Re: Floating-point bug fix —Rossz Vámos-Wentworth
      (...) Yeah, I'll just pass the buck. Why don't you have Luis give you developer's access to the project? You certainly do enough work to justify it (more than me, in fact). Rossz rossw AT jps DOT net (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.legos)
     
          Re: Floating-point bug fix —Kekoa Proudfoot
      (...) Because I would rather just pass the buck myself!!! :) That, plus I don't use LegOS much at all, and would rather have somebody else decide what pieces of code might be good or bad to update. -Kekoa (24 years ago, 17-Dec-00, to lugnet.robotics.rcx.legos)
    
         Re: Floating-point bug fix —Luis Villa
     OK. I'll take care of the firmdl3 stuff. If no one objects, I have some free time- I think I'll be testing and doing a new release of legOS for Christmas ;) Ditto the HOWTO. Luis (...) ---...--- "Nobody ever said that democracy was simple or (...) (24 years ago, 18-Dec-00, to lugnet.robotics.rcx.legos)
   
        Re: Floating-point bug fix —Luis Villa
   I can also do it, tomorrow- sorry I've been out of the loop (exams.) Rossz, if you've already done it, great; otherwise, I'll take care of this (and also the firmdl3 stuff.) Luis (...) ---...--- "Nobody ever said that democracy was simple or (...) (24 years ago, 18-Dec-00, to lugnet.robotics.rcx.legos)
 

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