Subject:
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Re: LNP Addressing Scheme
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Sun, 6 Aug 2000 18:54:19 GMT
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Viewed:
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1424 times
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> I understand that by changing the line: #define CONF_LNP_HOSTADDR 0x00
> in the /boot/config.h file to #define CONF_LNP_HOSTADDR 0x10, I can
> recompile the legos.srec file and download it to an RCX, hence giving it the
> LNP host address of 1 (I havn't changed the CONF_LNP_HOSTMASK
> value from 0xf0).
True.
> The problem lies in when I now use dll to try and download a program. I
> get the generic error message "Error deleting program". I know this is due
> to my changing the host address, but when I specify the "-r1" option to reflect
> the new address, it still doesn't work. If I use the verbose switch ("-v") as well,
> the output indicates that the host address "80" is being used, despite the
> "-r1" option.
Two problems here:
1) There is a bug in dll that displays a fixed value. Ignore it, now is
fixed on CVS.
2) You must specify host address in "raw" hex form (0x10)
> Can someone please tell me what I am doing wrong?
I've patched dll to display the true rcxaddress (raw). I can patch it to
shift rcx address too (0x01 --> 0x10), but it depends on LNP_HOSTMASK value.
It's an almost fixed value indeed, but who knows...
Anyone here, do you prefer raw or shifted value? :-)
Bye,
Paolo.
---
If you have much, give of your wealth; if you have little, give of
your heart.
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Message is in Reply To:
| | LNP Addressing Scheme
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| Hi All, I've been playing around with LNP's logical layer and now want to use the addressing layer to enable communication with specific destination hosts (and ports) for my project: (URL) having a difficulty though. I understand that by changing (...) (24 years ago, 5-Aug-00, to lugnet.robotics.rcx.legos)
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