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 Robotics / RCX / legOS / *479 (-10)
  I love my mailbox
 
Look what I got in the mail today: two rotation sensors, courtesy of O'Reilly. Thanks, guys! Now to fix that driver for good... Markus. (25 years ago, 16-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: legOS on Win95
 
(...) There was a report at one point that someone could get the cross-compiler running on Solaris, but that never materialized. My own half-hearted attempts built binutils (a beta version which might not have actually worked anyway) but never made (...) (25 years ago, 16-Nov-99, to lugnet.robotics.rcx.legos)
 
  legOS on Win95
 
Hi We are a couple of 4th year Computer Science students who have been given the enviable task of programming a set of 6 RCX's to do something "impressive" (please forward any cool ideas for a project to michael.yates@studen...le.edu.au) anyhow in (...) (25 years ago, 16-Nov-99, to lugnet.robotics.rcx.legos)
 
  Yippie, heLLo world (was: Re: Kernel dies after loading)
 
Hi Luis, i got thes egcs-1.1.2 sources today and rebuilt the cross-compiler and legOS and -- it works now. Thanks a lot for your help !! Could you perhaps give me a starting point to get some understanding of how legOS works internally ? (25 years ago, 16-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
(...) A quick grep of the sources show that only a few things (other than lnp, which depends very heavily on interrupts) need the interrupts- task visualization and sound appear to be the two victims. If you don't need these and don't want to worry (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
(...) In theory, everything should work with an unpatched cross compiler, too. legOS code checks a preprocessor define, CONF_RCX_COMPILER, I think, to determine whether patched or unpatched compilers are used. The problem is, I don't have an (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
As I understand it, the patch provides support for interrupts, which, at least from my glance over the code, are necessary only for LNP stuff. (Markus, feel free to correct me on this.) So, it will compile with your "old" cross compiler and provide (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
(...) does this mean legOS will or at least should compile and run without the patch ? if that's true -- what is the actual effect of the patch ? (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: legOS on Mac
 
Chris, check if gnu tools (gcc and binutils) is available for MAC, I guess they are: (URL) says: ---...--- Newsflash: gcc is included in Mac OS X Server after all. Apple just renamed it to cc. To make apps see gcc, open a terminal and type: ln -s (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)
 
  Re: Kernel dies after loading (was: Re: legOS-0.2.2)
 
Don't know much about the compiler differences (except that I thought most of the 1.1.2->2.9.5 differences would mainly cause compile-time failures, not run-time) but I have compiled every legOS thing I've done (including 0.2.1) with 1.1.2. I have (...) (25 years ago, 15-Nov-99, to lugnet.robotics.rcx.legos)


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