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 Robotics / RCX / legOS / *1529 (-10)
  Re: Strange problem using 2 active sensors at the same time with 0.2.4
 
(...) Unlikely, i've worked on my office machine, 0.2.4 was the first compilation of an legOS on this machine. Later in the evening i installed 0.2.3. Carsten (24 years ago, 16-Nov-00, to lugnet.robotics.rcx.legos)
 
  Re: Strange problem using 2 active sensors at the same time with 0.2.4
 
I also have a LegOS 0.2.4 program that uses two rotation sensors on input ports 1 and 3 as well as another active sensor (the Technostuff Dual IRPD sensor) on port 2. All work flawlessly, no counter drift noted on the rotation sensor. Perhaps it is (...) (24 years ago, 16-Nov-00, to lugnet.robotics.rcx.legos)
 
  Re: Fixed-point Math
 
(...) That's true. However, IMO, man pages are good for reference but not good for first-time learning. A quick tutorial with a couple of simple code examples might be nice. I didn't have too much trouble with the man pages, but I *did* have trouble (...) (24 years ago, 16-Nov-00, to lugnet.robotics.rcx.legos)
 
  Re: Fixed-point Math
 
(...) And, of course, if you want, feel free to use CVS to get the HOWTO and add it directly to there- I'm always happy to see another contributor :) Luis ---...--- "Nobody ever said that democracy was simple or efficient." Florida Election Board (...) (24 years ago, 16-Nov-00, to lugnet.robotics.rcx.legos)
 
  Re: Fixed-point Math
 
(...) That'd be great. I'm in no hurry, since time is not opening up for me either any time soon. (...) I've never bothered, since semaphores are basically POSIX compliant. If you have "man" installed you should be OK ;) Luis ---...--- "Nobody ever (...) (24 years ago, 16-Nov-00, to lugnet.robotics.rcx.legos)
 
  Re: Fixed-point Math
 
(...) By all means go ahead. I can write up some explanation as to what they are and how they work, too, once I find time. Also, nobody seems willing/able to write anything about semaphores, so when I write that up I'll see about a little blurb on (...) (24 years ago, 16-Nov-00, to lugnet.robotics.rcx.legos)
 
  Re: Fixed-point Math
 
Mike- If you want to, I'd be happy (later- busy this week) to mirror those on the sourceforge site. They look quite useful, and I'll be sure to mention those in the HOWTO (whenever I next have time for that. :| Luis (...) ---...--- "Nobody ever said (...) (24 years ago, 16-Nov-00, to lugnet.robotics.rcx.legos)
 
  I'm back!
 
I just saw four messages of mine (sent over the course of three days) show up simultaneously in my inbox. I guess my connection to lugnet is happy once again. I did get an error report on one of them, and it looked like some mail server in the (...) (24 years ago, 15-Nov-00, to lugnet.robotics.rcx.legos)
 
  Re: Math
 
(...) Most math functions aren't available. They would require so much computing power, and so few people would use them, that they probably aren't worth the code space in the kernel. You could probably find some sample implementations of pow and (...) (24 years ago, 12-Nov-00, to lugnet.robotics.rcx.legos)
 
  Fixed-point Math
 
I'm not sure if this will make it to the list, but we'll see. I sent out a message twice and it still hasn't shown up. Anyway, I have uploaded my fixed-point math routines to my web site. This includes simple stuff like multiplication and division, (...) (24 years ago, 14-Nov-00, to lugnet.robotics.rcx.legos)


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