| | BricxCC release news
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I continue to work on getting BricxCC ready for a new official release. My sincere apologies for not having one out at the beginning of the year as I had originally planned. Life keeps getting in the way. In any case, I have a new update to BricxCC (...) (19 years ago, 6-Jun-05, to lugnet.robotics.rcx.nqc)
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| | Re: Blocking SetUserDisplay?
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(...) Neither of these work, although the second one does introduce a temporary for everything except for the 0 part. It will result in the display sometimes showing a value of zero. NQC tries really hard to use as few variables as it can so you (...) (19 years ago, 5-Jun-05, to lugnet.robotics.rcx.nqc)
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| | Re: Blocking SetUserDisplay?
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(...) Thanks for the ideas! Actually these yielded some interesting results: a = 0 + ((x * 100) + y); occasionally yielded 0 (as expected), but never yielded anything other than 0 and the correct value (that I saw). a = ((x * 100) + y); and a = (x * (...) (19 years ago, 5-Jun-05, to lugnet.robotics.rcx.nqc)
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| | Re: Blocking SetUserDisplay?
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(...) You may be able to work around this by using parenthesis (untested). a = ((x * 100) + y); or you might try a = 0 + ((x * 100) + y); John Hansen (URL) (19 years ago, 5-Jun-05, to lugnet.robotics.rcx.nqc)
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| | Re: Blocking SetUserDisplay?
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(...) That's the only way around it as far as I know. JB (19 years ago, 4-Jun-05, to lugnet.robotics.rcx.nqc)
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| | Blocking SetUserDisplay?
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I have a program with a setup routine for calibrating light sensors. During the setup routine, it does: SetUserDisplay (a, 2); Then in a loop, reads the values of 2 light sensors into x & y, averages the readings and then does: a = x * 100 + y; to (...) (19 years ago, 4-Jun-05, to lugnet.robotics.rcx.nqc)
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| | Re: position calculating for robots
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(...) There are various geometries have been implemented in Lego bricks for this. Here is one example: (URL) searching Google for "Lego adder subtractor" for others. (19 years ago, 2-Jun-05, to lugnet.robotics.rcx.legos)
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| | Re: advice for robogrip
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(...) Do you mean robot hands? If so, try the one from my robot: (URL) It's actuated with pneumatics at the moment but the two 24mm pulleys have bevel gears linking them, to keep the fingers synchronised, so you could use a motor and low gearing to (...) (19 years ago, 27-May-05, to lugnet.robotics.rcx, lugnet.robotics.edu, FTX)
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| | advice for robogrip
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Hi, I am trying to look for a few lego end effectors configuration. I got the one from CMU's robotics educator. Suggestion will be greatly appreciated. --thanks (19 years ago, 26-May-05, to lugnet.robotics.rcx, lugnet.robotics.edu)
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| | Re: position calculating for robots
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(...) From something I read 12 years ago for my university project (a Lego robot of course, but pre-RCX), I think it required differential equations (ugh!). Probably a bit too memory-hungry for an RCX. Perhaps you could use the PC's computing power (...) (19 years ago, 26-May-05, to lugnet.robotics.rcx.legos)
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