Subject:
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Re: position calculating for robots
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Newsgroups:
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lugnet.robotics.rcx.legos
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Date:
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Thu, 2 Jun 2005 01:22:07 GMT
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Viewed:
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7733 times
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>
> An alternative would be to build the robot differently - make one motor do the
> forward and backward motion and the other do the spinning, with differential
> gears adding and subtracting the two motor movements for each wheel. Combining
> the two motor movements will do a turn, the radius varying with the speed of the
> two motors.
There are various geometries have been implemented in Lego bricks for this. Here
is one example:
http://www.visi.com/~dc/adder/
Try searching Google for "Lego adder subtractor" for others.
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Message is in Reply To:
| | Re: position calculating for robots
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| (...) From something I read 12 years ago for my university project (a Lego robot of course, but pre-RCX), I think it required differential equations (ugh!). Probably a bit too memory-hungry for an RCX. Perhaps you could use the PC's computing power (...) (19 years ago, 26-May-05, to lugnet.robotics.rcx.legos)
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