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 Robotics / RCX / legOS / 3905
3904  |  3906
Subject: 
position calculating for robots
Newsgroups: 
lugnet.robotics.rcx.legos
Date: 
Thu, 26 May 2005 16:42:21 GMT
Viewed: 
7510 times
  
Thanks Thomas for your idea. The matter is that I was thinking of using angle
sensors in order to calculate the number of the turns that each wheel has driven
(I am talking for a robot with 2 wheels). I think that some advanced maths are
required for such thing but iam not sure. Does anyone knows if lejOS is more
powerful that BrickOS in maths? Has anyone tried something like that?

P.S. Alan from Australia, I accidentaly erased your e-mail. Contact me again.



Message has 2 Replies:
  Re: position calculating for robots
 
(...) From something I read 12 years ago for my university project (a Lego robot of course, but pre-RCX), I think it required differential equations (ugh!). Probably a bit too memory-hungry for an RCX. Perhaps you could use the PC's computing power (...) (19 years ago, 26-May-05, to lugnet.robotics.rcx.legos)
  Re: position calculating for robots
 
(...) You don't need advanced math for navigating, but sin and cos for calculating coordinates in an X/Y coordinate system. This you need independently from your steering system. Brickos has no math lib, but there where some posts on this list some (...) (19 years ago, 20-Jun-05, to lugnet.robotics.rcx.legos)

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