To LUGNET HomepageTo LUGNET News HomepageTo LUGNET Guide Homepage
 Help on Searching
 
Post new message to lugnet.robotics.rcxOpen lugnet.robotics.rcx in your NNTP NewsreaderTo LUGNET News Traffic PageSign In (Members)
 Robotics / RCX / *7845 (-20)
  Re: Lego Mindstorms SDK 2.5
 
(...) Have you tried running the EXE under Wine? (21 years ago, 22-Aug-03, to lugnet.robotics.rcx)
 
  Re: USB vs Serial Tower Response Time
 
(...) Dick If, by chance, BricxCC (or NQC) happened to be the popular program to which you refer I'd love to hear more details about your software tests and the code you use for communicating with the RCX via the USB tower. I'm not particularly (...) (21 years ago, 22-Aug-03, to lugnet.robotics.rcx)
 
  Re: USB vs Serial Tower Response Time
 
Dick, thanks for posting this information. I have some USB code I need to do some more work on and this should prove very useful! Mark (21 years ago, 22-Aug-03, to lugnet.robotics.rcx)
 
  Re: Lego Mindstorms SDK 2.5
 
The exe is for windows, it's actually an installer, but if you would like me to send you the pdf files I'd be glad to. -AK -- (...) (21 years ago, 22-Aug-03, to lugnet.robotics.rcx)
 
  Lego Mindstorms SDK 2.5
 
I am unable to extract the Lego Mindstorms SDK 2.5. Inside the zip file is just a Windows executable which does not seem to be either a zip or rar self extracting archive, does anyone know where to get a copy of it in a normal archive format, or how (...) (21 years ago, 21-Aug-03, to lugnet.robotics.rcx)
 
  Re: RCX convert from AA to Wall power.
 
Wow, I'm sure glad I have the RCX 1.0 with the power jack... I didn't even know the newer ones didn't have it until I started to visit LUGNET...It's something I couldn't live without, not to mention the battery contacts are unreliable... (...) (21 years ago, 21-Aug-03, to lugnet.robotics.rcx)
 
  Re: USB vs Serial Tower Response Time
 
Wow, that answers a lot of questions, all but one: why is the USB's 'long range' shorter than the Serial's distance? Was my speculation of the available power true? (500mA vs 9v ... not sure if these two measurements can be compared) (...) <snipped> (...) (21 years ago, 21-Aug-03, to lugnet.robotics.rcx)
 
  Re: Spybot Zones
 
(...) (URL) think that link will give you a good idea of how to get spybot distance and direction. It also shows how to setup byte code commands in NQC. (URL) link has more samples showing how to talk to the spybot firmware using NQC's asm (...) (21 years ago, 21-Aug-03, to lugnet.robotics.rcx.nqc, lugnet.robotics.spybotics)
 
  RE: USB vs Serial Tower Response Time
 
(...) <snipped long post> Dick, This is a remarkably detailed analysis of the difference between the USB and serial towers. It also contains many useful hints about the preamble bytes and other esoteric things about the LEGO protocol. I have an dea (...) (21 years ago, 21-Aug-03, to lugnet.robotics.rcx)
 
  USB vs Serial Tower Response Time
 
Several recent posts have mentioned significantly slower performance of the USB Tower when compared to the serial Tower. After several measurements, I've concluded that the USB Tower is "natively" only slightly slower (~20 milliseconds per message) (...) (21 years ago, 21-Aug-03, to lugnet.robotics.rcx)
 
  RE: Current state of pbforth
 
Dave, Check out the most recent version of pbForth and the docs and sample programs here.... (URL) Ralph (...) (21 years ago, 20-Aug-03, to lugnet.robotics.rcx.pbforth)
 
  Re: BrickOS installation with WinME and Cygnus problems
 
(...) Tom, What is this two-day workshop on RCX code that you mentioned? Ed (21 years ago, 20-Aug-03, to lugnet.robotics.rcx.legos)
 
  Spybot Zones
 
Can anyone tell me how to set-up byte code commands in NQC? I want to use some of the Spybot Firmware commands for robot distance and direction to make two spybots work together, but I don't think that functionality has been added to NQC, yet. If (...) (21 years ago, 20-Aug-03, to lugnet.robotics.rcx.nqc, lugnet.robotics.spybotics)
 
  Re: BrickOS installation with WinME and Cygnus problems
 
(...) Christoph, No, I have not yet solved the problem, but I intend to get back on it soon. I've been busy the past week preparing to present a two-day workshop on RCX Code. Now back to BrickOS (if I can get it working). What a change of gears! Let (...) (21 years ago, 19-Aug-03, to lugnet.robotics.rcx.legos)
 
  Re: gcc-3.3 - multi-line string literals
 
Thanks for the patch....but... Sorry to be such a NOOB but...how does one go about using this patch? I've gotten things to compile/make, generating .srecs and .lx's but sick and tired of scrolling through those deprecated multiline warnings. I'll (...) (21 years ago, 19-Aug-03, to lugnet.robotics.rcx.legos)
 
  Current state of pbforth
 
Hi I'm new to pbforth and after trying it out I'm not sure what state it is in. I'm baseing what I do on the guide in extreme mindstorms. After some research I find a number of words no longer exist. Is there a way to produce a library check word (...) (21 years ago, 19-Aug-03, to lugnet.robotics.rcx.pbforth)
 
  Re: BrickOS installation with WinME and Cygnus problems
 
.... (...) Hi Tom, I've exactly the same error coming up istalling brickOS 0.2.6.10 or 0.2.6.9 and cygwin 1.3.22 on an WinME machine. If I delete the code in random.c make hangs up at the next file... Did you fix the problem already?? Christoph (21 years ago, 19-Aug-03, to lugnet.robotics.rcx.legos)
 
  Re: Errors compiling BrickOS Demos
 
(...) ... (...) Binutils, from 2.12 (IIRC) up to 2.13.1 produced malformed symbolsrec files. Use a later version of binutils. Max. (21 years ago, 19-Aug-03, to lugnet.robotics.rcx.legos)
 
  Errors compiling BrickOS Demos
 
Hi, I'm trying to get brickos working on a linux box running mandrake. I downloaded gcc-2.95.3 and binutils-2.13.1 and compiled them to make a cross compiler. That seems to have worked successfully. Then I ran ./configure;make to make brickos (...) (21 years ago, 19-Aug-03, to lugnet.robotics.rcx.legos)
 
  CardShark: A Shuffling and Dealing Creation!
 
Hello all! Well, I have just completed one of my biggest projects: CardShark-a Shuffling and dealing creation! It is one of the first (if not the first!) Lego creations that can shuffle and deal cards! You can find CardShark's page at my website (...) (21 years ago, 16-Aug-03, to lugnet.technic, lugnet.robotics.rcx, lugnet.announce.moc, FTX)  


Next Page:  5 more | 10 more | 20 more

Redisplay Messages:  All | Compact

©2005 LUGNET. All rights reserved. - hosted by steinbruch.info GbR